2fc1b99911
Prevents a massive inload of Scrumplex ditto's :) I didn't add it to every file modified in this PR because the other changes are pretty minor, and would explode the diff of the PR. I hope that's not a problem O_O
119 lines
4.2 KiB
C++
119 lines
4.2 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* PolyMC - Minecraft Launcher
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* Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <QDateTime>
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#include <QFileInfo>
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#include <QList>
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#include "ModDetails.h"
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class Mod
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{
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public:
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enum ModType
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{
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MOD_UNKNOWN, //!< Indicates an unspecified mod type.
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MOD_ZIPFILE, //!< The mod is a zip file containing the mod's class files.
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MOD_SINGLEFILE, //!< The mod is a single file (not a zip file).
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MOD_FOLDER, //!< The mod is in a folder on the filesystem.
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MOD_LITEMOD, //!< The mod is a litemod
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};
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Mod() = default;
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Mod(const QFileInfo &file);
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explicit Mod(const QDir& mods_dir, const Metadata::ModStruct& metadata);
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auto fileinfo() const -> QFileInfo { return m_file; }
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auto dateTimeChanged() const -> QDateTime { return m_changedDateTime; }
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auto internal_id() const -> QString { return m_internal_id; }
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auto type() const -> ModType { return m_type; }
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auto enabled() const -> bool { return m_enabled; }
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auto valid() const -> bool { return m_type != MOD_UNKNOWN; }
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auto details() const -> const ModDetails&;
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auto name() const -> QString;
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auto version() const -> QString;
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auto homeurl() const -> QString;
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auto description() const -> QString;
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auto authors() const -> QStringList;
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auto status() const -> ModStatus;
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auto metadata() const -> const std::shared_ptr<Metadata::ModStruct> { return details().metadata; };
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auto metadata() -> std::shared_ptr<Metadata::ModStruct> { return m_localDetails->metadata; };
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void setStatus(ModStatus status);
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void setMetadata(Metadata::ModStruct* metadata);
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auto enable(bool value) -> bool;
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// delete all the files of this mod
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auto destroy(QDir& index_dir) -> bool;
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// change the mod's filesystem path (used by mod lists for *MAGIC* purposes)
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void repath(const QFileInfo &file);
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auto shouldResolve() const -> bool { return !m_resolving && !m_resolved; }
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auto isResolving() const -> bool { return m_resolving; }
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auto resolutionTicket() const -> int { return m_resolutionTicket; }
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void setResolving(bool resolving, int resolutionTicket) {
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m_resolving = resolving;
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m_resolutionTicket = resolutionTicket;
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}
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void finishResolvingWithDetails(std::shared_ptr<ModDetails> details);
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protected:
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QFileInfo m_file;
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QDateTime m_changedDateTime;
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QString m_internal_id;
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/* Name as reported via the file name */
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QString m_name;
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ModType m_type = MOD_UNKNOWN;
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/* If the mod has metadata, this will be filled in the constructor, and passed to
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* the ModDetails when calling finishResolvingWithDetails */
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std::shared_ptr<Metadata::ModStruct> m_temp_metadata;
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std::shared_ptr<ModDetails> m_localDetails;
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bool m_enabled = true;
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bool m_resolving = false;
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bool m_resolved = false;
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int m_resolutionTicket = 0;
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};
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