PrismLauncher/launcher/minecraft/mod
flow e2ab2aea32
change: add enable/disable to resources
TIL that zip resource packs, when disabled, actually have the effect of
not showing up in the game at all. Since this can be useful to someone,
I moved the logic for it to the resources.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:49:54 -03:00
..
tasks refactor+fix: add new tests for Resource models and fix issues 2022-08-20 10:49:23 -03:00
testdata refactor+fix: add new tests for Resource models and fix issues 2022-08-20 10:49:23 -03:00
MetadataHandler.h change: mod metadata improvements 2022-07-17 11:33:43 -03:00
Mod.cpp change: add enable/disable to resources 2022-08-20 10:49:54 -03:00
Mod.h change: add enable/disable to resources 2022-08-20 10:49:54 -03:00
ModDetails.h refactor: simplify Mod structure 2022-08-20 10:48:51 -03:00
ModFolderModel.cpp change: add enable/disable to resources 2022-08-20 10:49:54 -03:00
ModFolderModel.h change: add enable/disable to resources 2022-08-20 10:49:54 -03:00
Resource.cpp change: add enable/disable to resources 2022-08-20 10:49:54 -03:00
Resource.h change: add enable/disable to resources 2022-08-20 10:49:54 -03:00
ResourceFolderModel_test.cpp change: add enable/disable to resources 2022-08-20 10:49:54 -03:00
ResourceFolderModel.cpp change: add enable/disable to resources 2022-08-20 10:49:54 -03:00
ResourceFolderModel.h change: add enable/disable to resources 2022-08-20 10:49:54 -03:00
ResourcePack.h refactor: adapt rest of the codebase to the new resource model 2022-08-20 10:47:58 -03:00
ResourcePackFolderModel.cpp refactor: adapt rest of the codebase to the new resource model 2022-08-20 10:47:58 -03:00
ResourcePackFolderModel.h refactor: adapt rest of the codebase to the new resource model 2022-08-20 10:47:58 -03:00
ShaderPackFolderModel.h refactor: adapt rest of the codebase to the new resource model 2022-08-20 10:47:58 -03:00
TexturePackFolderModel.cpp refactor: adapt rest of the codebase to the new resource model 2022-08-20 10:47:58 -03:00
TexturePackFolderModel.h refactor: adapt rest of the codebase to the new resource model 2022-08-20 10:47:58 -03:00