PrismLauncher/logic/minecraft/ProfilePatch.h
Petr Mrázek 743af4769e GH-952 Hardcore version page tweakery
Version patches get a lot of new flags that determine which actions are allowed
Version page respects the flags
Customize, revert and edit for version patches
Builting patches can be customized
2015-05-17 23:38:28 +02:00

38 lines
919 B
C++

#pragma once
#include <memory>
#include <QList>
#include <QJsonDocument>
#include "JarMod.h"
class MinecraftProfile;
class ProfilePatch
{
public:
virtual ~ProfilePatch(){};
virtual void applyTo(MinecraftProfile *version) = 0;
virtual QJsonDocument toJson(bool saveOrder) = 0;
virtual bool isMinecraftVersion() = 0;
virtual bool hasJarMods() = 0;
virtual QList<JarmodPtr> getJarMods() = 0;
virtual bool isMoveable() = 0;
virtual bool isCustomizable() = 0;
virtual bool isRevertible() = 0;
virtual bool isRemovable() = 0;
virtual bool isCustom() = 0;
virtual bool isEditable() = 0;
virtual bool isVersionChangeable() = 0;
virtual void setOrder(int order) = 0;
virtual int getOrder() = 0;
virtual QString getPatchID() = 0;
virtual QString getPatchName() = 0;
virtual QString getPatchVersion() = 0;
virtual QString getPatchFilename() = 0;
};
typedef std::shared_ptr<ProfilePatch> ProfilePatchPtr;