PrismLauncher/logic/auth/YggdrasilTask.cpp
Petr Mrázek 0cb8ff40b2 Finish preliminary offline support
* ProgressProvider now has an abort() call
* Abort button support added to the progress dialog
* YggdrasilTask and MojangAccount adapted to support abort

YggdrasilTask will time out after 10 seconds of no network activity, or when the user pushes the Play Offline button.
In offline mode, all instance update tasks are skipped! This will need further work.
2013-12-08 17:34:45 +01:00

179 lines
5.7 KiB
C++

/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <logic/auth/YggdrasilTask.h>
#include <QObject>
#include <QString>
#include <QJsonObject>
#include <QJsonDocument>
#include <QNetworkReply>
#include <QByteArray>
#include <MultiMC.h>
#include <logic/auth/MojangAccount.h>
YggdrasilTask::YggdrasilTask(MojangAccount *account, QObject *parent)
: Task(parent), m_account(account)
{
}
void YggdrasilTask::executeTask()
{
setStatus(getStateMessage(STATE_SENDING_REQUEST));
// Get the content of the request we're going to send to the server.
QJsonDocument doc(getRequestContent());
auto worker = MMC->qnam();
QUrl reqUrl("https://authserver.mojang.com/" + getEndpoint());
QNetworkRequest netRequest(reqUrl);
netRequest.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
QByteArray requestData = doc.toJson();
m_netReply = worker->post(netRequest, requestData);
connect(m_netReply, &QNetworkReply::finished, this, &YggdrasilTask::processReply);
connect(m_netReply, &QNetworkReply::uploadProgress, this, &YggdrasilTask::refreshTimers);
connect(m_netReply, &QNetworkReply::downloadProgress, this, &YggdrasilTask::refreshTimers);
timeout_keeper.setSingleShot(true);
timeout_keeper.start(timeout_max);
counter.setSingleShot(false);
counter.start(time_step);
progress(0, timeout_max);
connect(&timeout_keeper, &QTimer::timeout, this, &YggdrasilTask::abort);
connect(&counter, &QTimer::timeout, this, &YggdrasilTask::heartbeat);
}
void YggdrasilTask::refreshTimers(qint64, qint64)
{
timeout_keeper.stop();
timeout_keeper.start(timeout_max);
progress(count = 0, timeout_max);
}
void YggdrasilTask::heartbeat()
{
count += time_step;
progress(count, timeout_max);
}
void YggdrasilTask::abort()
{
progress(timeout_max, timeout_max);
m_netReply->abort();
}
void YggdrasilTask::processReply()
{
setStatus(getStateMessage(STATE_PROCESSING_RESPONSE));
if (m_netReply->error() == QNetworkReply::OperationCanceledError)
{
// WARNING/FIXME: the value here is used in MojangAccount to detect the cancel/timeout
emitFailed("Yggdrasil task cancelled.");
return;
}
// Try to parse the response regardless of the response code.
// Sometimes the auth server will give more information and an error code.
QJsonParseError jsonError;
QByteArray replyData = m_netReply->readAll();
QJsonDocument doc = QJsonDocument::fromJson(replyData, &jsonError);
// Check the response code.
int responseCode = m_netReply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt();
if (responseCode == 200)
{
// If the response code was 200, then there shouldn't be an error. Make sure
// anyways.
// Also, sometimes an empty reply indicates success. If there was no data received,
// pass an empty json object to the processResponse function.
if (jsonError.error == QJsonParseError::NoError || replyData.size() == 0)
{
if (processResponse(replyData.size() > 0 ? doc.object() : QJsonObject()))
{
emitSucceeded();
return;
}
// errors happened anyway?
emitFailed(m_error ? m_error->m_errorMessageVerbose
: tr("An unknown error occurred when processing the response "
"from the authentication server."));
}
else
{
emitFailed(tr("Failed to parse Yggdrasil JSON response: %1 at offset %2.")
.arg(jsonError.errorString())
.arg(jsonError.offset));
}
return;
}
// If the response code was not 200, then Yggdrasil may have given us information
// about the error.
// If we can parse the response, then get information from it. Otherwise just say
// there was an unknown error.
if (jsonError.error == QJsonParseError::NoError)
{
// We were able to parse the server's response. Woo!
// Call processError. If a subclass has overridden it then they'll handle their
// stuff there.
QLOG_DEBUG() << "The request failed, but the server gave us an error message. "
"Processing error.";
emitFailed(processError(doc.object()));
}
else
{
// The server didn't say anything regarding the error. Give the user an unknown
// error.
QLOG_DEBUG() << "The request failed and the server gave no error message. "
"Unknown error.";
emitFailed(tr("An unknown error occurred when trying to communicate with the "
"authentication server: %1").arg(m_netReply->errorString()));
}
}
QString YggdrasilTask::processError(QJsonObject responseData)
{
QJsonValue errorVal = responseData.value("error");
QJsonValue errorMessageValue = responseData.value("errorMessage");
QJsonValue causeVal = responseData.value("cause");
if (errorVal.isString() && errorMessageValue.isString())
{
m_error = std::shared_ptr<Error>(new Error{
errorVal.toString(""), errorMessageValue.toString(""), causeVal.toString("")});
return m_error->m_errorMessageVerbose;
}
else
{
// Error is not in standard format. Don't set m_error and return unknown error.
return tr("An unknown Yggdrasil error occurred.");
}
}
QString YggdrasilTask::getStateMessage(const YggdrasilTask::State state) const
{
switch (state)
{
case STATE_SENDING_REQUEST:
return tr("Sending request to auth servers.");
case STATE_PROCESSING_RESPONSE:
return tr("Processing response from servers.");
default:
return tr("Processing. Please wait.");
}
}