PrismLauncher/launcher/ui
flow d394235ee0
refactor: Create a more clear hierarchy for some instance pages
Previously, the Shaders, Texture packs and Resource packs tabs had as
parent the ModFolderPage, making it so that making changes only to the
Mods page would require checking the id of the page for the correct one.
This was hackish and error-prone.

Now, those pages all inherit from a single class, ExternalResourcesPage,
that handles the basic behaviour of all of them, while allowing for
individual modification in code.

This is still not a clear separation, since internally, all those
resources are derived from Mods, so for now there's still some awkward
common code :/
2022-06-14 07:04:31 -03:00
..
dialogs Merge pull request #505 from flowln/improve_download_ux 2022-05-30 13:41:02 +02:00
instanceview fix: Only trigger rename on KeyPress 2022-04-19 18:43:51 +05:30
pagedialog NOISSUE continue reshuffling the codebase 2021-11-22 03:55:16 +01:00
pages refactor: Create a more clear hierarchy for some instance pages 2022-06-14 07:04:31 -03:00
setupwizard Add migration wizard, fix migration from custom paste instance 2022-05-21 17:30:19 +01:00
themes NOISSUE continue reshuffling the codebase 2021-11-22 03:55:16 +01:00
widgets refactor: remove unused mod info and organize some stuff 2022-05-23 14:42:27 -03:00
ColorCache.cpp NOISSUE continue reshuffling the codebase 2021-11-22 03:55:16 +01:00
ColorCache.h NOISSUE continue reshuffling the codebase 2021-11-22 03:55:16 +01:00
GuiUtil.cpp chore: add license headers 2022-06-12 13:50:58 +02:00
GuiUtil.h NOISSUE continue reshuffling the codebase 2021-11-22 03:55:16 +01:00
InstanceWindow.cpp NOISSUE continue reshuffling the codebase 2021-11-22 03:55:16 +01:00
InstanceWindow.h NOISSUE continue reshuffling the codebase 2021-11-22 03:55:16 +01:00
MainWindow.cpp chore: add license headers 2022-06-12 13:50:58 +02:00
MainWindow.h chore: add license headers 2022-06-12 13:50:58 +02:00