PrismLauncher/launcher/pages/instance/GameOptionsPage.h
2021-11-20 16:22:22 +01:00

64 lines
1.5 KiB
C++

/* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QWidget>
#include <QString>
#include "pages/BasePage.h"
#include <Application.h>
namespace Ui
{
class GameOptionsPage;
}
class GameOptions;
class MinecraftInstance;
class GameOptionsPage : public QWidget, public BasePage
{
Q_OBJECT
public:
explicit GameOptionsPage(MinecraftInstance *inst, QWidget *parent = 0);
virtual ~GameOptionsPage();
void openedImpl() override;
void closedImpl() override;
virtual QString displayName() const override
{
return tr("Game Options");
}
virtual QIcon icon() const override
{
return APPLICATION->getThemedIcon("settings");
}
virtual QString id() const override
{
return "gameoptions";
}
virtual QString helpPage() const override
{
return "Game-Options-management";
}
private: // data
Ui::GameOptionsPage *ui = nullptr;
std::shared_ptr<GameOptions> m_model;
};