15 lines
343 B
C++
15 lines
343 B
C++
#pragma once
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#include "ResourceFolderModel.h"
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class ShaderPackFolderModel : public ResourceFolderModel {
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Q_OBJECT
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public:
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explicit ShaderPackFolderModel(const QString& dir, BaseInstance* instance)
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: ResourceFolderModel(QDir(dir), instance)
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{}
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virtual QString id() const override { return "shaderpacks"; }
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};
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