PrismLauncher/logic/MinecraftProcess.h
Petr Mrázek ca297fca79 Prepare for rework of instance launch/update
Added missing licenses
Added a Java functionality checker (detects 32/64bit java)
Refactor of *Update - no longer based on BaseUpdate, but Task directly
Fixed runner script to not derp up on 32bit linux. Could add more detection and error reporting there.
Resources are now split into graphics and generated. Generated resources are placed in the build tree and included from there.
Used the Java checker in the main settings dialog (TODO: instance settings).
Partial support for ${arch}-using libraries - both 32 and 64 variants of ${arch} are downloaded.
2013-11-24 06:36:16 +01:00

125 lines
2.7 KiB
C++

/* Copyright 2013 MultiMC Contributors
*
* Authors: Orochimarufan <orochimarufan.x3@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QProcess>
#include "BaseInstance.h"
/**
* @brief the MessageLevel Enum
* defines what level a message is
*/
namespace MessageLevel
{
enum Enum
{
MultiMC, /**< MultiMC Messages */
Debug, /**< Debug Messages */
Info, /**< Info Messages */
Message, /**< Standard Messages */
Warning, /**< Warnings */
Error, /**< Errors */
Fatal /**< Fatal Errors */
};
}
/**
* @file data/minecraftprocess.h
* @brief The MinecraftProcess class
*/
class MinecraftProcess : public QProcess
{
Q_OBJECT
public:
/**
* @brief MinecraftProcess constructor
* @param inst the Instance pointer to launch
*/
MinecraftProcess(BaseInstance *inst);
/**
* @brief launch minecraft
*/
void launch();
BaseInstance *instance()
{
return m_instance;
}
void setWorkdir(QString path);
void setArguments(QStringList args);
void killMinecraft();
inline void setLogin(QString user, QString sid)
{
username = user;
sessionID = sid;
}
signals:
/**
* @brief emitted when Minecraft immediately fails to run
*/
void launch_failed(BaseInstance *);
/**
* @brief emitted when the PreLaunchCommand fails
*/
void prelaunch_failed(BaseInstance *, int code, QProcess::ExitStatus status);
/**
* @brief emitted when the PostLaunchCommand fails
*/
void postlaunch_failed(BaseInstance *, int code, QProcess::ExitStatus status);
/**
* @brief emitted when mc has finished and the PostLaunchCommand was run
*/
void ended(BaseInstance *, int code, QProcess::ExitStatus status);
/**
* @brief emitted when we want to log something
* @param text the text to log
* @param level the level to log at
*/
void log(QString text, MessageLevel::Enum level = MessageLevel::MultiMC);
protected:
BaseInstance *m_instance;
QStringList m_args;
QString m_err_leftover;
QString m_out_leftover;
QProcess m_prepostlaunchprocess;
protected
slots:
void finish(int, QProcess::ExitStatus status);
void on_stdErr();
void on_stdOut();
private:
bool killed;
MessageLevel::Enum getLevel(const QString &message, MessageLevel::Enum defaultLevel);
QString sessionID;
QString username;
};