PrismLauncher/launcher/modplatform/flame/FlameModIndex.cpp
flow 4e8f075ff3
fix: Do not loop when its not a fabric mod on Flame version validation
Since there's no validation for forge mods since the start, we were just
looping with no porpuse in this situation.
2022-02-27 22:02:43 -03:00

102 lines
3.8 KiB
C++

#include <QObject>
#include "FlameModIndex.h"
#include "Json.h"
#include "net/NetJob.h"
#include "BaseInstance.h"
#include "minecraft/MinecraftInstance.h"
#include "minecraft/PackProfile.h"
void FlameMod::loadIndexedPack(FlameMod::IndexedPack & pack, QJsonObject & obj)
{
pack.addonId = Json::requireInteger(obj, "id");
pack.name = Json::requireString(obj, "name");
pack.websiteUrl = Json::ensureString(obj, "websiteUrl", "");
pack.description = Json::ensureString(obj, "summary", "");
bool thumbnailFound = false;
auto attachments = Json::requireArray(obj, "attachments");
for(auto attachmentRaw: attachments) {
auto attachmentObj = Json::requireObject(attachmentRaw);
bool isDefault = attachmentObj.value("isDefault").toBool(false);
if(isDefault) {
thumbnailFound = true;
pack.logoName = Json::requireString(attachmentObj, "title");
pack.logoUrl = Json::requireString(attachmentObj, "thumbnailUrl");
break;
}
}
if(!thumbnailFound) {
throw JSONValidationError(QString("Pack without an icon, skipping: %1").arg(pack.name));
}
auto authors = Json::requireArray(obj, "authors");
for(auto authorIter: authors) {
auto author = Json::requireObject(authorIter);
FlameMod::ModpackAuthor packAuthor;
packAuthor.name = Json::requireString(author, "name");
packAuthor.url = Json::requireString(author, "url");
pack.authors.append(packAuthor);
}
}
void FlameMod::loadIndexedPackVersions(FlameMod::IndexedPack & pack, QJsonArray & arr, const shared_qobject_ptr<QNetworkAccessManager>& network, BaseInstance * inst)
{
QVector<FlameMod::IndexedVersion> unsortedVersions;
bool hasFabric = !((MinecraftInstance *)inst)->getPackProfile()->getComponentVersion("net.fabricmc.fabric-loader").isEmpty();
QString mcVersion = ((MinecraftInstance *)inst)->getPackProfile()->getComponentVersion("net.minecraft");
for(auto versionIter: arr) {
auto obj = versionIter.toObject();
auto versionArray = Json::requireArray(obj, "gameVersion");
if (versionArray.isEmpty()) {
continue;
}
FlameMod::IndexedVersion file;
for(auto mcVer : versionArray){
file.mcVersion.append(mcVer.toString());
}
file.addonId = pack.addonId;
file.fileId = Json::requireInteger(obj, "id");
file.date = Json::requireString(obj, "fileDate");
file.version = Json::requireString(obj, "displayName");
file.downloadUrl = Json::requireString(obj, "downloadUrl");
file.fileName = Json::requireString(obj, "fileName");
auto modules = Json::requireArray(obj, "modules");
bool is_valid_fabric_version = false;
for(auto m : modules){
auto fname = Json::requireString(m.toObject(),"foldername");
// FIXME: This does not work properly when a mod supports more than one mod loader, since
// they bundle the meta files for all of them in the same arquive, even when that version
// doesn't support the given mod loader.
if(hasFabric){
if(fname == "fabric.mod.json"){
is_valid_fabric_version = true;
break;
}
}
else break;
// NOTE: Since we're not validating forge versions, we can just skip this loop.
}
if(hasFabric && !is_valid_fabric_version)
continue;
unsortedVersions.append(file);
}
auto orderSortPredicate = [](const IndexedVersion & a, const IndexedVersion & b) -> bool
{
//dates are in RFC 3339 format
return a.date > b.date;
};
std::sort(unsortedVersions.begin(), unsortedVersions.end(), orderSortPredicate);
pack.versions = unsortedVersions;
pack.versionsLoaded = true;
}