PrismLauncher/data/minecraftprocess.h
2013-02-22 18:18:23 +01:00

99 lines
2.5 KiB
C++

/* Copyright 2013 MultiMC Contributors
*
* Authors: Orochimarufan <orochimarufan.x3@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MINECRAFTPROCESS_H
#define MINECRAFTPROCESS_H
#include <QProcess>
#include "gui/consolewindow.h"
#include "instance.h"
/**
* @file data/minecraftprocess.h
* @brief The MinecraftProcess class
*/
class MinecraftProcess : public QProcess
{
Q_OBJECT
public:
/**
* @brief MinecraftProcess constructor
* @param inst the Instance pointer to launch
* @param user the minecraft username
* @param session the minecraft session id
* @param console the instance console window
*/
MinecraftProcess(InstancePtr inst, QString user, QString session, ConsoleWindow *console);
/**
* @brief launch minecraft
*/
void launch();
/**
* @brief extract the instance icon
* @param inst the instance
* @param destination the destination path
*/
static inline void extractIcon(InstancePtr inst, QString destination);
/**
* @brief extract the MultiMC launcher.jar
* @param destination the destination path
*/
static inline void extractLauncher(QString destination);
/**
* @brief prepare the launch by extracting icon and launcher
* @param inst the instance
*/
static void prepare(InstancePtr inst);
/**
* @brief split a string into argv items like a shell would do
* @param args the argument string
* @return a QStringList containing all arguments
*/
static QStringList splitArgs(QString args);
signals:
/**
* @brief emitted when mc has finished and the PostLaunchCommand was run
*/
void ended();
protected:
ConsoleWindow *m_console;
InstancePtr m_instance;
QString m_user;
QString m_session;
QProcess m_prepostlaunchprocess;
QStringList m_arguments;
void genArgs();
void log(QString text);
protected slots:
void finish(int, QProcess::ExitStatus status);
void on_stdErr();
void on_stdOut();
};
#endif // MINECRAFTPROCESS_H