PrismLauncher/launcher/net/Sink.h
Sefa Eyeoglu 1d638e018a
chore: update license headers
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2023-08-04 19:41:47 +02:00

101 lines
3.0 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "net/NetAction.h"
#include "Validator.h"
namespace Net {
class Sink {
public:
Sink() = default;
virtual ~Sink() = default;
public:
virtual auto init(QNetworkRequest& request) -> Task::State = 0;
virtual auto write(QByteArray& data) -> Task::State = 0;
virtual auto abort() -> Task::State = 0;
virtual auto finalize(QNetworkReply& reply) -> Task::State = 0;
virtual auto hasLocalData() -> bool = 0;
void addValidator(Validator* validator)
{
if (validator) {
validators.push_back(std::shared_ptr<Validator>(validator));
}
}
protected:
bool initAllValidators(QNetworkRequest& request)
{
for (auto& validator : validators) {
if (!validator->init(request))
return false;
}
return true;
}
bool finalizeAllValidators(QNetworkReply& reply)
{
for (auto& validator : validators) {
if (!validator->validate(reply))
return false;
}
return true;
}
bool failAllValidators()
{
bool success = true;
for (auto& validator : validators) {
success &= validator->abort();
}
return success;
}
bool writeAllValidators(QByteArray& data)
{
for (auto& validator : validators) {
if (!validator->write(data))
return false;
}
return true;
}
protected:
std::vector<std::shared_ptr<Validator>> validators;
};
} // namespace Net