PrismLauncher/logic/minecraft/WorldList.h
2015-09-06 16:00:07 +02:00

100 lines
2.4 KiB
C++

/* Copyright 2015 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QList>
#include <QString>
#include <QDir>
#include <QAbstractListModel>
#include "minecraft/World.h"
class QFileSystemWatcher;
class WorldList : public QAbstractListModel
{
Q_OBJECT
public:
enum Columns {
NameColumn
};
WorldList ( const QString &dir );
virtual QVariant data ( const QModelIndex &index, int role = Qt::DisplayRole ) const;
virtual int rowCount ( const QModelIndex &parent = QModelIndex() ) const {
return size();
}
;
virtual QVariant headerData ( int section, Qt::Orientation orientation,
int role = Qt::DisplayRole ) const;
virtual int columnCount ( const QModelIndex &parent ) const;
size_t size() const {
return worlds.size();
}
;
bool empty() const {
return size() == 0;
}
World &operator[] ( size_t index ) {
return worlds[index];
}
/// Reloads the mod list and returns true if the list changed.
virtual bool update();
/// Deletes the mod at the given index.
virtual bool deleteWorld ( int index );
/// Deletes all the selected mods
virtual bool deleteWorlds ( int first, int last );
/// get data for drag action
virtual QMimeData *mimeData ( const QModelIndexList &indexes ) const;
/// get the supported mime types
virtual QStringList mimeTypes() const;
void startWatching();
void stopWatching();
virtual bool isValid();
QDir dir() {
return m_dir;
}
const QList<World> & allWorlds() {
return worlds;
}
private:
void internalSort ( QList<World> & what );
private
slots:
void directoryChanged ( QString path );
signals:
void changed();
protected:
QFileSystemWatcher *m_watcher;
bool is_watching;
QDir m_dir;
QList<World> worlds;
};