PrismLauncher/logic/BaseInstance.h
Petr Mrázek ffbc5bb62c Offline mode can be used even when online.
Allow the user to pick a player name for offline mode.
Big auth refactor. Now using session objects instead of the accounts themselves.
Sessions only last for one instance start and hold all the auth and player data.
2014-01-27 03:00:49 +01:00

201 lines
5.7 KiB
C++

/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QObject>
#include <QDateTime>
#include <settingsobject.h>
#include "inifile.h"
#include "lists/BaseVersionList.h"
#include "logic/auth/MojangAccount.h"
class QDialog;
class Task;
class MinecraftProcess;
class OneSixUpdate;
class InstanceList;
class BaseInstancePrivate;
/*!
* \brief Base class for instances.
* This class implements many functions that are common between instances and
* provides a standard interface for all instances.
*
* To create a new instance type, create a new class inheriting from this class
* and implement the pure virtual functions.
*/
class BaseInstance : public QObject
{
Q_OBJECT
protected:
/// no-touchy!
BaseInstance(BaseInstancePrivate *d, const QString &rootDir, SettingsObject *settings,
QObject *parent = 0);
public:
/// virtual destructor to make sure the destruction is COMPLETE
virtual ~BaseInstance() {};
/// nuke thoroughly - deletes the instance contents, notifies the list/model which is
/// responsible of cleaning up the husk
void nuke();
/// The instance's ID. The ID SHALL be determined by MMC internally. The ID IS guaranteed to
/// be unique.
virtual QString id() const;
/// get the type of this instance
QString instanceType() const;
/// Path to the instance's root directory.
QString instanceRoot() const;
/// Path to the instance's minecraft directory.
QString minecraftRoot() const;
QString name() const;
void setName(QString val);
/// Value used for instance window titles
QString windowTitle() const;
QString iconKey() const;
void setIconKey(QString val);
QString notes() const;
void setNotes(QString val);
QString group() const;
void setGroupInitial(QString val);
void setGroupPost(QString val);
QStringList extraArguments() const;
virtual QString intendedVersionId() const = 0;
virtual bool setIntendedVersionId(QString version) = 0;
virtual bool versionIsCustom() = 0;
/*!
* The instance's current version.
* This value represents the instance's current version. If this value is
* different from the intendedVersion, the instance should be updated.
* \warning Don't change this value unless you know what you're doing.
*/
virtual QString currentVersionId() const = 0;
/*!
* Whether or not Minecraft should be downloaded when the instance is launched.
*/
virtual bool shouldUpdate() const = 0;
virtual void setShouldUpdate(bool val) = 0;
/// Get the curent base jar of this instance. By default, it's the
/// versions/$version/$version.jar
QString baseJar() const;
/// the default base jar of this instance
virtual QString defaultBaseJar() const = 0;
/// the default custom base jar of this instance
virtual QString defaultCustomBaseJar() const = 0;
/*!
* Whether or not custom base jar is used
*/
bool shouldUseCustomBaseJar() const;
void setShouldUseCustomBaseJar(bool val);
/*!
* The value of the custom base jar
*/
QString customBaseJar() const;
void setCustomBaseJar(QString val);
/**
* Gets the time that the instance was last launched.
* Stored in milliseconds since epoch.
*/
qint64 lastLaunch() const;
/// Sets the last launched time to 'val' milliseconds since epoch
void setLastLaunch(qint64 val = QDateTime::currentMSecsSinceEpoch());
/*!
* \brief Gets the instance list that this instance is a part of.
* Returns NULL if this instance is not in a list
* (the parent is not an InstanceList).
* \return A pointer to the InstanceList containing this instance.
*/
InstanceList *instList() const;
/*!
* \brief Gets a pointer to this instance's version list.
* \return A pointer to the available version list for this instance.
*/
virtual std::shared_ptr<BaseVersionList> versionList() const;
/*!
* \brief Gets this instance's settings object.
* This settings object stores instance-specific settings.
* \return A pointer to this instance's settings object.
*/
virtual SettingsObject &settings() const;
/// returns a valid update task
virtual std::shared_ptr<Task> doUpdate() = 0;
/// returns a valid minecraft process, ready for launch with the given account.
virtual MinecraftProcess *prepareForLaunch(AuthSessionPtr account) = 0;
/// do any necessary cleanups after the instance finishes. also runs before
/// 'prepareForLaunch'
virtual void cleanupAfterRun() = 0;
/// create a mod edit dialog for the instance
virtual QDialog *createModEditDialog(QWidget *parent) = 0;
/// is a particular action enabled with this instance selected?
virtual bool menuActionEnabled(QString action_name) const = 0;
virtual QString getStatusbarDescription() = 0;
/// FIXME: this really should be elsewhere...
virtual QString instanceConfigFolder() const = 0;
signals:
/*!
* \brief Signal emitted when properties relevant to the instance view change
*/
void propertiesChanged(BaseInstance *inst);
/*!
* \brief Signal emitted when groups are affected in any way
*/
void groupChanged();
/*!
* \brief The instance just got nuked. Hurray!
*/
void nuked(BaseInstance *inst);
protected slots:
void iconUpdated(QString key);
protected:
std::shared_ptr<BaseInstancePrivate> inst_d;
};
// pointer for lazy people
typedef std::shared_ptr<BaseInstance> InstancePtr;