344 lines
11 KiB
C++
344 lines
11 KiB
C++
/* Copyright 2013 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef INSTANCE_H
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#define INSTANCE_H
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#include <QObject>
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#include <QDateTime>
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#include <settingsobject.h>
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#include "inifile.h"
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#include "instancetypeinterface.h"
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#include "instversionlist.h"
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#include "libmmc_config.h"
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class InstanceList;
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/*!
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* \brief Base class for instances.
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* This class implements many functions that are common between instances and
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* provides a standard interface for all instances.
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*
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* To create a new instance type, create a new class inheriting from this class
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* and implement the pure virtual functions.
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*/
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class LIBMULTIMC_EXPORT Instance : public QObject
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{
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Q_OBJECT
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// Properties
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/*!
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* The instance's ID.
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* This is a unique identifier string that is, by default, set to the
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* instance's folder name. It's not always the instance's folder name,
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* however, as any class deriving from Instance can override the id()
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* method and change how the ID is determined. The instance's ID should
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* always remain constant. Undefined behavior results if an already loaded
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* instance's ID changes.
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*/
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Q_PROPERTY(QString id READ id STORED false)
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//! Path to the instance's root directory.
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Q_PROPERTY(QString rootDir READ rootDir)
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//! The name of the instance that is displayed to the user.
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Q_PROPERTY(QString name READ name WRITE setName)
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//! The instance's icon key.
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Q_PROPERTY(QString iconKey READ iconKey WRITE setIconKey)
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//! The instance's notes.
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Q_PROPERTY(QString notes READ notes WRITE setNotes)
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//! The instance's group.
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Q_PROPERTY(QString group READ group WRITE setGroup)
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/*!
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* Whether or not the instance's minecraft.jar needs to be rebuilt.
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* If this is true, when the instance launches, its jar mods will be
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* re-added to a fresh minecraft.jar file.
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*/
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Q_PROPERTY(bool shouldRebuild READ shouldRebuild WRITE setShouldRebuild)
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/*!
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* Whether or not Minecraft should be downloaded when the instance is launched.
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* This returns true if shouldForceUpdate game is true or if the intended and
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* current versions don't match.
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*/
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Q_PROPERTY(bool shouldUpdate READ shouldUpdate WRITE setShouldUpdate)
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/*!
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* The instance's current version.
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* This value represents the instance's current version. If this value is
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* different from the intendedVersion, the instance should be updated.
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* \warning Don't change this value unless you know what you're doing.
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*/
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Q_PROPERTY(QString currentVersion READ currentVersion WRITE setCurrentVersion)
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/*!
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* The version that the user has set for this instance to use.
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* If this is not the same as currentVersion, the instance's game updater
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* will be run on launch.
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*/
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Q_PROPERTY(QString intendedVersion READ intendedVersion WRITE setIntendedVersion)
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//! The version of LWJGL that this instance uses.
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Q_PROPERTY(QString lwjglVersion READ lwjglVersion WRITE setLWJGLVersion)
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/*!
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* Gets the time that the instance was last launched.
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* Stored in milliseconds since epoch.
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* This value is usually used for things like sorting instances by the time
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* they were last launched.
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*/
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Q_PROPERTY(qint64 lastLaunch READ lastLaunch WRITE setLastLaunch)
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/*!
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* Gets the last time that the current version was checked.
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* This is checked against the last modified time on the jar file to see if
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* the current version needs to be checked again.
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*/
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Q_PROPERTY(qint64 lastCurrentVersionUpdate READ lastCurrentVersionUpdate WRITE setLastCurrentVersionUpdate)
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/*!
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* Is the instance a new launcher instance? Get/Set
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*/
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Q_PROPERTY(bool isForNewLauncher READ isForNewLauncher WRITE setIsForNewLauncher)
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// Dirs
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//! Path to the instance's .minecraft folder.
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Q_PROPERTY(QString minecraftDir READ minecraftDir STORED false)
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//! Path to the instance's instMods folder.
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Q_PROPERTY(QString instModsDir READ instModsDir STORED false)
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//! Path to the instance's bin folder.
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Q_PROPERTY(QString binDir READ binDir STORED false)
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//! Path to the instance's saves folder.
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Q_PROPERTY(QString savesDir READ savesDir STORED false)
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//! Path to the instance's mods folder (.minecraft/mods)
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Q_PROPERTY(QString mlModsDir READ mlModsDir STORED false)
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//! Path to the instance's coremods folder.
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Q_PROPERTY(QString coreModsDir READ coreModsDir STORED false)
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//! Path to the instance's resources folder.
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Q_PROPERTY(QString resourceDir READ resourceDir STORED false)
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//! Path to the instance's screenshots folder.
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Q_PROPERTY(QString screenshotsDir READ screenshotsDir STORED false)
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//! Path to the instance's texturepacks folder.
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Q_PROPERTY(QString texturePacksDir READ texturePacksDir STORED false)
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// Files
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//! Path to the instance's minecraft.jar
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Q_PROPERTY(QString mcJar READ mcJar STORED false)
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//! Path to the instance's mcbackup.jar
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Q_PROPERTY(QString mcBackup READ mcBackup STORED false)
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//! Path to the instance's config file.
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Q_PROPERTY(QString configFile READ configFile STORED false)
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//! Path to the instance's modlist file.
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Q_PROPERTY(QString modListFile READ modListFile STORED false)
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public:
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explicit Instance(const QString &rootDir, QObject *parent = 0);
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// Please, for the sake of my (and everyone else's) sanity, at least keep this shit
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// *somewhat* organized. Also, documentation is semi-important here. Please don't
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// leave undocumented stuff behind.
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// As a side-note, doxygen processes comments for accessor functions and
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// properties separately, so please document properties in the massive block of
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// Q_PROPERTY declarations above rather than documenting their accessors.
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//////// STUFF ////////
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virtual QString id() const;
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virtual QString rootDir() const;
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/*!
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* \brief Gets the instance list that this instance is a part of.
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* Returns NULL if this instance is not in a list
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* (the parent is not an InstanceList).
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* \return A pointer to the InstanceList containing this instance.
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*/
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virtual InstanceList *instList() const;
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//////// INSTANCE INFO ////////
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//// General Info ////
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virtual QString name() const { return settings().get("name").toString(); }
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virtual void setName(QString val)
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{
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settings().set("name", val);
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emit propertiesChanged(this);
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}
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virtual QString iconKey() const { return settings().get("iconKey").toString(); }
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virtual void setIconKey(QString val)
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{
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settings().set("iconKey", val);
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emit propertiesChanged(this);
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}
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virtual QString notes() const { return settings().get("notes").toString(); }
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virtual void setNotes(QString val) { settings().set("notes", val); }
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virtual QString group() const { return m_group; }
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virtual void setGroup(QString val)
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{
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m_group = val;
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emit propertiesChanged(this);
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}
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virtual bool shouldRebuild() const { return settings().get("NeedsRebuild").toBool(); }
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virtual void setShouldRebuild(bool val) { settings().set("NeedsRebuild", val); }
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//// Version Stuff ////
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virtual QString currentVersion() const { return settings().get("JarVersion").toString(); }
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virtual void setCurrentVersion(QString val) { settings().set("JarVersion", val); }
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virtual QString lwjglVersion() const { return settings().get("LwjglVersion").toString(); }
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virtual void setLWJGLVersion(QString val) { settings().set("LwjglVersion", val); }
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virtual QString intendedVersion() const { return settings().get("IntendedJarVersion").toString(); }
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virtual void setIntendedVersion(QString val) { settings().set("IntendedJarVersion", val); }
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virtual bool shouldUpdate() const
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{
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QVariant var = settings().get("ShouldUpdate");
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if(!var.isValid() || var.toBool() == false)
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{
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return intendedVersion() != currentVersion();
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}
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return true;
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}
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virtual void setShouldUpdate(bool val) { settings().set("ShouldUpdate", val); }
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//// Timestamps ////
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virtual qint64 lastLaunch() const { return settings().get("lastLaunchTime").value<qint64>(); }
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virtual void setLastLaunch(qint64 val = QDateTime::currentMSecsSinceEpoch())
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{
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settings().set("lastLaunchTime", val);
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emit propertiesChanged(this);
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}
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virtual qint64 lastCurrentVersionUpdate() const { return settings().get("lastVersionUpdate").value<qint64>(); }
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virtual void setLastCurrentVersionUpdate(qint64 val) { settings().set("lastVersionUpdate", val); }
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virtual bool isForNewLauncher()
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{
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return settings().get("IsForNewLauncher").value<bool>();
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}
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virtual void setIsForNewLauncher(bool value = true)
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{
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settings().set("IsForNewLauncher", value);
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}
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////// Directories //////
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QString minecraftDir() const;
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QString instModsDir() const;
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QString binDir() const;
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QString savesDir() const;
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QString mlModsDir() const;
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QString coreModsDir() const;
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QString resourceDir() const;
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QString screenshotsDir() const;
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QString texturePacksDir() const;
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////// Files //////
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QString mcJar() const;
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QString mcBackup() const;
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QString configFile() const;
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QString modListFile() const;
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//////// LISTS, LISTS, AND MORE LISTS ////////
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/*!
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* \brief Gets a pointer to this instance's version list.
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* \return A pointer to the available version list for this instance.
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*/
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virtual InstVersionList *versionList() const;
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//////// OTHER FUNCTIONS ////////
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//// Version System ////
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/*!
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* \brief Checks whether or not the currentVersion of the instance needs to be updated.
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* If this returns true, updateCurrentVersion is called. In the
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* standard instance, this is determined by checking a timestamp
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* stored in the instance config file against the last modified time of Minecraft.jar.
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* \return True if updateCurrentVersion() should be called.
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*/
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virtual bool shouldUpdateCurrentVersion() const;
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/*!
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* \brief Updates the current version.
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* This function should first set the current version timestamp
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* (setCurrentVersionTimestamp()) to the current time. Next, if
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* keepCurrent is false, this function should check what the
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* instance's current version is and call setCurrentVersion() to
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* update it. This function will automatically be called when the
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* instance is loaded if shouldUpdateCurrentVersion returns true.
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* \param keepCurrent If true, only the version timestamp will be updated.
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*/
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virtual void updateCurrentVersion(bool keepCurrent = false);
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//// Settings System ////
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/*!
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* \brief Gets this instance's settings object.
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* This settings object stores instance-specific settings.
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* \return A pointer to this instance's settings object.
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*/
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virtual SettingsObject &settings() const;
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signals:
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/*!
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* \brief Signal emitted when properties relevant to the instance view change
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*/
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void propertiesChanged(Instance * inst);
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private:
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QString m_rootDir;
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QString m_group;
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SettingsObject *m_settings;
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};
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// pointer for lazy people
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typedef QSharedPointer<Instance> InstancePtr;
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#endif // INSTANCE_H
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