PrismLauncher/launcher/ui/MainWindow.h
Kenneth Chew 6a97ac603a
Use preexisting actions in the menu bar
The code is now much cleaner.

Because the actions already present are enabled elsewhere even when the menu bar is hidden, keyboard shortcuts added to them automatically work regardless of whether the menu bar is visible. This means that the hacky workaround related to this can be removed.
2022-04-16 03:32:08 -04:00

231 lines
5.3 KiB
C++

/* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <memory>
#include <QMainWindow>
#include <QProcess>
#include <QTimer>
#include "BaseInstance.h"
#include "minecraft/auth/MinecraftAccount.h"
#include "net/NetJob.h"
#include "updater/GoUpdate.h"
class LaunchController;
class NewsChecker;
class QToolButton;
class InstanceProxyModel;
class LabeledToolButton;
class QLabel;
class MinecraftLauncher;
class BaseProfilerFactory;
class InstanceView;
class KonamiCode;
class InstanceTask;
class MainWindow : public QMainWindow
{
Q_OBJECT
class Ui;
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
bool eventFilter(QObject *obj, QEvent *ev) override;
void closeEvent(QCloseEvent *event) override;
void changeEvent(QEvent * event) override;
void checkInstancePathForProblems();
void updatesAllowedChanged(bool allowed);
void droppedURLs(QList<QUrl> urls);
signals:
void isClosing();
protected:
QMenu * createPopupMenu() override;
private slots:
void onCatToggled(bool);
void on_actionAbout_triggered();
void on_actionAddInstance_triggered();
void on_actionREDDIT_triggered();
void on_actionMATRIX_triggered();
void on_actionDISCORD_triggered();
void on_actionCopyInstance_triggered();
void on_actionChangeInstGroup_triggered();
void on_actionChangeInstIcon_triggered();
void on_changeIconButton_clicked(bool)
{
on_actionChangeInstIcon_triggered();
}
void on_actionViewInstanceFolder_triggered();
void on_actionConfig_Folder_triggered();
void on_actionViewSelectedInstFolder_triggered();
void on_actionViewSelectedMCFolder_triggered();
void on_actionViewSelectedModsFolder_triggered();
void refreshInstances();
void on_actionViewCentralModsFolder_triggered();
void checkForUpdates();
void on_actionSettings_triggered();
void on_actionInstanceSettings_triggered();
void on_actionManageAccounts_triggered();
void on_actionReportBug_triggered();
void on_actionOpenWiki_triggered();
void on_actionMoreNews_triggered();
void newsButtonClicked();
void on_actionLaunchInstance_triggered();
void on_actionLaunchInstanceOffline_triggered();
void on_actionDeleteInstance_triggered();
void deleteGroup();
void on_actionExportInstance_triggered();
void on_actionRenameInstance_triggered();
void on_renameButton_clicked(bool)
{
on_actionRenameInstance_triggered();
}
void on_actionEditInstance_triggered();
void on_actionEditInstNotes_triggered();
void on_actionMods_triggered();
void on_actionWorlds_triggered();
void on_actionScreenshots_triggered();
void taskEnd();
/**
* called when an icon is changed in the icon model.
*/
void iconUpdated(QString);
void showInstanceContextMenu(const QPoint &);
void updateMainToolBar();
void updateToolsMenu();
void instanceActivated(QModelIndex);
void instanceChanged(const QModelIndex &current, const QModelIndex &previous);
void instanceSelectRequest(QString id);
void instanceDataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight);
void selectionBad();
void startTask(Task *task);
void updateAvailable(GoUpdate::Status status);
void updateNotAvailable();
void defaultAccountChanged();
void changeActiveAccount();
void repopulateAccountsMenu();
void updateNewsLabel();
/*!
* Runs the DownloadTask and installs updates.
*/
void downloadUpdates(GoUpdate::Status status);
void konamiTriggered();
void globalSettingsClosed();
#ifndef Q_OS_MAC
void keyReleaseEvent(QKeyEvent *event) override;
#endif
private:
void retranslateUi();
void addInstance(QString url = QString());
void activateInstance(InstancePtr instance);
void setCatBackground(bool enabled);
void updateInstanceToolIcon(QString new_icon);
void setSelectedInstanceById(const QString &id);
void updateStatusCenter();
void runModalTask(Task *task);
void instanceFromInstanceTask(InstanceTask *task);
void finalizeInstance(InstancePtr inst);
private:
std::unique_ptr<Ui> ui;
// these are managed by Qt's memory management model!
InstanceView *view = nullptr;
InstanceProxyModel *proxymodel = nullptr;
QToolButton *newsLabel = nullptr;
QLabel *m_statusLeft = nullptr;
QLabel *m_statusCenter = nullptr;
QMenu *accountMenu = nullptr;
QToolButton *accountMenuButton = nullptr;
KonamiCode * secretEventFilter = nullptr;
unique_qobject_ptr<NewsChecker> m_newsChecker;
InstancePtr m_selectedInstance;
QString m_currentInstIcon;
// managed by the application object
Task *m_versionLoadTask = nullptr;
};