PrismLauncher/launcher/modplatform/ModAPI.h
2022-04-14 21:55:03 +02:00

57 lines
1.3 KiB
C++

#pragma once
#include <QString>
#include <QList>
namespace ModPlatform {
class ListModel;
}
class ModAPI {
protected:
using CallerType = ModPlatform::ListModel;
public:
virtual ~ModAPI() = default;
// https://docs.curseforge.com/?http#tocS_ModLoaderType
enum ModLoaderType { Unspecified = 0, Forge = 1, Cauldron = 2, LiteLoader = 3, Fabric = 4, Quilt = 5 };
struct SearchArgs {
int offset;
QString search;
QString sorting;
ModLoaderType mod_loader;
QString version;
};
virtual void searchMods(CallerType* caller, SearchArgs&& args) const = 0;
struct VersionSearchArgs {
QString addonId;
QList<QString> mcVersions;
ModLoaderType loader;
};
virtual void getVersions(CallerType* caller, VersionSearchArgs&& args) const = 0;
static auto getModLoaderString(ModLoaderType type) -> const QString {
switch (type) {
case Unspecified:
break;
case Forge:
return "forge";
case Cauldron:
return "cauldron";
case LiteLoader:
return "liteloader";
case Fabric:
return "fabric";
case Quilt:
return "quilt";
}
return "";
}
};