PrismLauncher/launcher/ui/dialogs/ModDownloadDialog.cpp
flow 9c6727e27f
feat: change task container in ModDownloadDialog to a QHash
Previously, we used a unique_ptr to a ModDownloadTask to keep track of
the selected mod to download when we accepted the dialog.

In order to allow multiple mods to be selected at once for download,
this has been changed to a QHash where the key is the mods name (since
it doesn't seem right to allow for multiple versions of the same mod to
be downloaded at once), and the value is a pointer to the corresponding
ModDownloadTask.
2022-02-21 21:34:06 -03:00

122 lines
3.7 KiB
C++

#include "ModDownloadDialog.h"
#include <BaseVersion.h>
#include <icons/IconList.h>
#include <InstanceList.h>
#include "ProgressDialog.h"
#include <QLayout>
#include <QPushButton>
#include <QValidator>
#include <QDialogButtonBox>
#include "ui/widgets/PageContainer.h"
#include "ui/pages/modplatform/modrinth/ModrinthPage.h"
#include "ModDownloadTask.h"
ModDownloadDialog::ModDownloadDialog(const std::shared_ptr<ModFolderModel> &mods, QWidget *parent,
BaseInstance *instance)
: QDialog(parent), mods(mods), m_instance(instance)
{
setObjectName(QStringLiteral("ModDownloadDialog"));
resize(400, 347);
m_verticalLayout = new QVBoxLayout(this);
m_verticalLayout->setObjectName(QStringLiteral("verticalLayout"));
setWindowIcon(APPLICATION->getThemedIcon("new"));
// NOTE: m_buttons must be initialized before PageContainer, because it indirectly accesses m_buttons through setSuggestedPack! Do not move this below.
m_buttons = new QDialogButtonBox(QDialogButtonBox::Help | QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
m_container = new PageContainer(this);
m_container->setSizePolicy(QSizePolicy::Policy::Preferred, QSizePolicy::Policy::Expanding);
m_container->layout()->setContentsMargins(0, 0, 0, 0);
m_verticalLayout->addWidget(m_container);
m_container->addButtons(m_buttons);
// Bonk Qt over its stupid head and make sure it understands which button is the default one...
// See: https://stackoverflow.com/questions/24556831/qbuttonbox-set-default-button
auto OkButton = m_buttons->button(QDialogButtonBox::Ok);
OkButton->setDefault(true);
OkButton->setAutoDefault(true);
connect(OkButton, &QPushButton::clicked, this, &ModDownloadDialog::accept);
auto CancelButton = m_buttons->button(QDialogButtonBox::Cancel);
CancelButton->setDefault(false);
CancelButton->setAutoDefault(false);
connect(CancelButton, &QPushButton::clicked, this, &ModDownloadDialog::reject);
auto HelpButton = m_buttons->button(QDialogButtonBox::Help);
HelpButton->setDefault(false);
HelpButton->setAutoDefault(false);
connect(HelpButton, &QPushButton::clicked, m_container, &PageContainer::help);
QMetaObject::connectSlotsByName(this);
setWindowModality(Qt::WindowModal);
setWindowTitle("Download mods");
}
QString ModDownloadDialog::dialogTitle()
{
return tr("Download mods");
}
void ModDownloadDialog::reject()
{
QDialog::reject();
}
void ModDownloadDialog::accept()
{
QDialog::accept();
}
QList<BasePage *> ModDownloadDialog::getPages()
{
modrinthPage = new ModrinthPage(this, m_instance);
flameModPage = new FlameModPage(this, m_instance);
return
{
modrinthPage,
flameModPage
};
}
void ModDownloadDialog::addSelectedMod(const QString& name, ModDownloadTask* task)
{
if(modTask.contains(name))
delete modTask.find(name).value();
if(task)
modTask.insert(name, task);
else
modTask.remove(name);
m_buttons->button(QDialogButtonBox::Ok)->setEnabled(!modTask.isEmpty());
}
void ModDownloadDialog::removeSelectedMod(const QString &name)
{
if(modTask.contains(name))
delete modTask.find(name).value();
modTask.remove(name);
}
bool ModDownloadDialog::isModSelected(const QString &name, const QString& filename) const
{
// FIXME: Is there a way to check for versions without checking the filename
// as a heuristic, other than adding such info to ModDownloadTask itself?
auto iter = modTask.find(name);
return iter != modTask.end() && (iter.value()->getFilename() == filename);
}
ModDownloadDialog::~ModDownloadDialog()
{
}
const QList<ModDownloadTask*> ModDownloadDialog::getTasks() {
return modTask.values();
}