PrismLauncher/launcher/InstancePageProvider.h
flow 97a74d5c1f
refactor: adapt rest of the codebase to the new resource model
In order to access the ModFolderModel from the ModFolderPage, i created
a new m_model for the correct type, shadowing the m_model of type
ResourceFolderModel. This creates two shared_ptr references to the same object,
but since they will have the same lifetime, it doesn't generate a memory
leak.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:47:58 -03:00

65 lines
2.5 KiB
C++

#pragma once
#include "minecraft/MinecraftInstance.h"
#include <FileSystem.h>
#include "ui/pages/BasePage.h"
#include "ui/pages/BasePageProvider.h"
#include "ui/pages/instance/LogPage.h"
#include "ui/pages/instance/VersionPage.h"
#include "ui/pages/instance/ModFolderPage.h"
#include "ui/pages/instance/ResourcePackPage.h"
#include "ui/pages/instance/TexturePackPage.h"
#include "ui/pages/instance/ShaderPackPage.h"
#include "ui/pages/instance/NotesPage.h"
#include "ui/pages/instance/ScreenshotsPage.h"
#include "ui/pages/instance/InstanceSettingsPage.h"
#include "ui/pages/instance/OtherLogsPage.h"
#include "ui/pages/instance/WorldListPage.h"
#include "ui/pages/instance/ServersPage.h"
#include "ui/pages/instance/GameOptionsPage.h"
class InstancePageProvider : public QObject, public BasePageProvider
{
Q_OBJECT
public:
explicit InstancePageProvider(InstancePtr parent)
{
inst = parent;
}
virtual ~InstancePageProvider() {};
virtual QList<BasePage *> getPages() override
{
QList<BasePage *> values;
values.append(new LogPage(inst));
std::shared_ptr<MinecraftInstance> onesix = std::dynamic_pointer_cast<MinecraftInstance>(inst);
values.append(new VersionPage(onesix.get()));
auto modsPage = new ModFolderPage(onesix.get(), onesix->loaderModList());
modsPage->setFilter("%1 (*.zip *.jar *.litemod)");
values.append(modsPage);
values.append(new CoreModFolderPage(onesix.get(), onesix->coreModList()));
values.append(new ResourcePackPage(onesix.get(), onesix->resourcePackList()));
values.append(new TexturePackPage(onesix.get(), onesix->texturePackList()));
values.append(new ShaderPackPage(onesix.get(), onesix->shaderPackList()));
values.append(new NotesPage(onesix.get()));
values.append(new WorldListPage(onesix.get(), onesix->worldList()));
values.append(new ServersPage(onesix));
// values.append(new GameOptionsPage(onesix.get()));
values.append(new ScreenshotsPage(FS::PathCombine(onesix->gameRoot(), "screenshots")));
values.append(new InstanceSettingsPage(onesix.get()));
auto logMatcher = inst->getLogFileMatcher();
if(logMatcher)
{
values.append(new OtherLogsPage(inst->getLogFileRoot(), logMatcher));
}
return values;
}
virtual QString dialogTitle() override
{
return tr("Edit Instance (%1)").arg(inst->name());
}
protected:
InstancePtr inst;
};