ba677a8cb7
This makes it easier to create resource apis that aren't network-based. Signed-off-by: flow <flowlnlnln@gmail.com>
176 lines
5.6 KiB
C++
176 lines
5.6 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* PolyMC - Minecraft Launcher
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <QDebug>
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#include <QList>
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#include <QString>
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#include <list>
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#include <optional>
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#include "../Version.h"
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#include "modplatform/ModIndex.h"
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#include "tasks/Task.h"
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/* Simple class with a common interface for interacting with APIs */
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class ResourceAPI {
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public:
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virtual ~ResourceAPI() = default;
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enum ModLoaderType { Forge = 1 << 0, Cauldron = 1 << 1, LiteLoader = 1 << 2, Fabric = 1 << 3, Quilt = 1 << 4 };
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Q_DECLARE_FLAGS(ModLoaderTypes, ModLoaderType)
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struct SortingMethod {
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// The index of the sorting method. Used to allow for arbitrary ordering in the list of methods.
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// Used by Flame in the API request.
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unsigned int index;
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// The real name of the sorting, as used in the respective API specification.
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// Used by Modrinth in the API request.
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QString name;
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// The human-readable name of the sorting, used for display in the UI.
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QString readable_name;
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};
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struct SearchArgs {
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ModPlatform::ResourceType type{};
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int offset = 0;
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std::optional<QString> search;
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std::optional<SortingMethod> sorting;
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std::optional<ModLoaderTypes> loaders;
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std::optional<std::list<Version> > versions;
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};
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struct SearchCallbacks {
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std::function<void(QJsonDocument&)> on_succeed;
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std::function<void(QString const& reason, int network_error_code)> on_fail;
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std::function<void()> on_abort;
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};
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struct VersionSearchArgs {
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ModPlatform::IndexedPack pack;
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std::optional<std::list<Version> > mcVersions;
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std::optional<ModLoaderTypes> loaders;
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VersionSearchArgs(VersionSearchArgs const&) = default;
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void operator=(VersionSearchArgs other)
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{
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pack = other.pack;
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mcVersions = other.mcVersions;
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loaders = other.loaders;
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}
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};
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struct VersionSearchCallbacks {
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std::function<void(QJsonDocument&, ModPlatform::IndexedPack)> on_succeed;
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};
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struct ProjectInfoArgs {
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ModPlatform::IndexedPack pack;
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ProjectInfoArgs(ProjectInfoArgs const&) = default;
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void operator=(ProjectInfoArgs other) { pack = other.pack; }
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};
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struct ProjectInfoCallbacks {
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std::function<void(QJsonDocument&, ModPlatform::IndexedPack)> on_succeed;
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};
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public:
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/** Gets a list of available sorting methods for this API. */
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[[nodiscard]] virtual auto getSortingMethods() const -> QList<SortingMethod> = 0;
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public slots:
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[[nodiscard]] virtual Task::Ptr searchProjects(SearchArgs&&, SearchCallbacks&&) const
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{
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qWarning() << "TODO";
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return nullptr;
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}
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[[nodiscard]] virtual Task::Ptr getProject(QString addonId, QByteArray* response) const
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{
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qWarning() << "TODO";
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return nullptr;
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}
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[[nodiscard]] virtual Task::Ptr getProjects(QStringList addonIds, QByteArray* response) const
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{
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qWarning() << "TODO";
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return nullptr;
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}
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[[nodiscard]] virtual Task::Ptr getProjectInfo(ProjectInfoArgs&&, ProjectInfoCallbacks&&) const
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{
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qWarning() << "TODO";
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return nullptr;
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}
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[[nodiscard]] virtual Task::Ptr getProjectVersions(VersionSearchArgs&&, VersionSearchCallbacks&&) const
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{
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qWarning() << "TODO";
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return nullptr;
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}
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static auto getModLoaderString(ModLoaderType type) -> const QString
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{
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switch (type) {
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case Forge:
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return "forge";
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case Cauldron:
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return "cauldron";
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case LiteLoader:
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return "liteloader";
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case Fabric:
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return "fabric";
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case Quilt:
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return "quilt";
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default:
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break;
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}
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return "";
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}
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protected:
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[[nodiscard]] inline QString debugName() const { return "External resource API"; }
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[[nodiscard]] inline auto getGameVersionsString(std::list<Version> mcVersions) const -> QString
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{
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QString s;
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for (auto& ver : mcVersions) {
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s += QString("\"%1\",").arg(ver.toString());
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}
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s.remove(s.length() - 1, 1); // remove last comma
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return s;
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}
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};
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