91a5c4bdcb
This is, in many cases, more reliable than name comparisons, so it's useful specially in cases where a mod changes name between versions Signed-off-by: flow <flowlnlnln@gmail.com>
74 lines
2.7 KiB
C++
74 lines
2.7 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* PolyMC - Minecraft Launcher
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* Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "ModDownloadTask.h"
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#include "Application.h"
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#include "minecraft/mod/ModFolderModel.h"
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ModDownloadTask::ModDownloadTask(ModPlatform::IndexedPack mod, ModPlatform::IndexedVersion version, const std::shared_ptr<ModFolderModel> mods, bool is_indexed)
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: m_mod(mod), m_mod_version(version), mods(mods)
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{
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if (is_indexed) {
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m_update_task.reset(new LocalModUpdateTask(mods->indexDir(), m_mod, m_mod_version));
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connect(m_update_task.get(), &LocalModUpdateTask::hasOldMod, this, &ModDownloadTask::hasOldMod);
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addTask(m_update_task);
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}
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m_filesNetJob.reset(new NetJob(tr("Mod download"), APPLICATION->network()));
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m_filesNetJob->setStatus(tr("Downloading mod:\n%1").arg(m_mod_version.downloadUrl));
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m_filesNetJob->addNetAction(Net::Download::makeFile(m_mod_version.downloadUrl, mods->dir().absoluteFilePath(getFilename())));
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connect(m_filesNetJob.get(), &NetJob::succeeded, this, &ModDownloadTask::downloadSucceeded);
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connect(m_filesNetJob.get(), &NetJob::progress, this, &ModDownloadTask::downloadProgressChanged);
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connect(m_filesNetJob.get(), &NetJob::failed, this, &ModDownloadTask::downloadFailed);
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addTask(m_filesNetJob);
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}
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void ModDownloadTask::downloadSucceeded()
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{
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m_filesNetJob.reset();
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auto name = std::get<0>(to_delete);
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if (!name.isEmpty()) {
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// If they have the same name, we keep the metadata.
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// This is a workaround for mods that change names between versions ;c
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mods->uninstallMod(std::get<1>(to_delete), name == m_mod.name);
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}
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}
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void ModDownloadTask::downloadFailed(QString reason)
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{
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emitFailed(reason);
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m_filesNetJob.reset();
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}
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void ModDownloadTask::downloadProgressChanged(qint64 current, qint64 total)
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{
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emit progress(current, total);
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}
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// This indirection is done so that we don't delete a mod before being sure it was
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// downloaded successfully!
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void ModDownloadTask::hasOldMod(QString name, QString filename)
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{
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to_delete = {name, filename};
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}
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