PrismLauncher/launcher/minecraft/mod/tasks/ModFolderLoadTask.h
Sefa Eyeoglu 215d7dbb74
chore: update license headers
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2023-08-14 18:17:05 +02:00

82 lines
2.5 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QDir>
#include <QMap>
#include <QObject>
#include <QRunnable>
#include <memory>
#include "minecraft/mod/Mod.h"
#include "tasks/Task.h"
class ModFolderLoadTask : public Task {
Q_OBJECT
public:
struct Result {
QMap<QString, Mod::Ptr> mods;
};
using ResultPtr = std::shared_ptr<Result>;
ResultPtr result() const { return m_result; }
public:
ModFolderLoadTask(QDir mods_dir, QDir index_dir, bool is_indexed, bool clean_orphan = false);
[[nodiscard]] bool canAbort() const override { return true; }
bool abort() override
{
m_aborted.store(true);
return true;
}
void executeTask() override;
private:
void getFromMetadata();
private:
QDir m_mods_dir, m_index_dir;
bool m_is_indexed;
bool m_clean_orphan;
ResultPtr m_result;
std::atomic<bool> m_aborted = false;
/** This is the thread in which we should put new mod objects */
QThread* m_thread_to_spawn_into;
};