PrismLauncher/launcher/ModDownloadTask.cpp
flow c86c719e1a
feat: add mod index updating to ModDownloadTask
This makes ModDownloadTask into a SequentialTask with 2 subtasks:
Downloading the mod files and updating the index with the new
information.

The index updating is done first so that, in the future, we
can prompt the user before download if, for instance, we discover
there's another version already installed.
2022-05-23 14:42:27 -03:00

39 lines
1.3 KiB
C++

#include "ModDownloadTask.h"
#include "Application.h"
#include "minecraft/mod/LocalModUpdateTask.h"
ModDownloadTask::ModDownloadTask(ModPlatform::IndexedPack mod, ModPlatform::IndexedVersion version, const std::shared_ptr<ModFolderModel> mods)
: m_mod(mod), m_mod_version(version), mods(mods)
{
m_update_task.reset(new LocalModUpdateTask(mods->dir(), m_mod, m_mod_version));
addTask(m_update_task);
m_filesNetJob.reset(new NetJob(tr("Mod download"), APPLICATION->network()));
m_filesNetJob->setStatus(tr("Downloading mod:\n%1").arg(m_mod_version.downloadUrl));
m_filesNetJob->addNetAction(Net::Download::makeFile(m_mod_version.downloadUrl, mods->dir().absoluteFilePath(getFilename())));
connect(m_filesNetJob.get(), &NetJob::succeeded, this, &ModDownloadTask::downloadSucceeded);
connect(m_filesNetJob.get(), &NetJob::progress, this, &ModDownloadTask::downloadProgressChanged);
connect(m_filesNetJob.get(), &NetJob::failed, this, &ModDownloadTask::downloadFailed);
addTask(m_filesNetJob);
}
void ModDownloadTask::downloadSucceeded()
{
m_filesNetJob.reset();
}
void ModDownloadTask::downloadFailed(QString reason)
{
emitFailed(reason);
m_filesNetJob.reset();
}
void ModDownloadTask::downloadProgressChanged(qint64 current, qint64 total)
{
emit progress(current, total);
}