PrismLauncher/gui/mainwindow.cpp

543 lines
14 KiB
C++

/* Copyright 2013 MultiMC Contributors
*
* Authors: Andrew Okin
* Peterix
* Orochimarufan <orochimarufan.x3@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QMenu>
#include <QMessageBox>
#include <QInputDialog>
#include <QApplication>
#include <QDesktopServices>
#include <QUrl>
#include <QDir>
#include <QFileInfo>
#include "osutils.h"
#include "userutils.h"
#include "pathutils.h"
#include "gui/settingsdialog.h"
#include "gui/newinstancedialog.h"
#include "gui/logindialog.h"
#include "gui/taskdialog.h"
#include "gui/browserdialog.h"
#include "gui/aboutdialog.h"
#include "gui/versionselectdialog.h"
#include "gui/lwjglselectdialog.h"
#include "gui/consolewindow.h"
#include "kcategorizedview.h"
#include "kcategorydrawer.h"
#include "instancelist.h"
#include "appsettings.h"
#include "version.h"
#include "logintask.h"
#include "gameupdatetask.h"
#include "instance.h"
#include "minecraftprocess.h"
#include "instancemodel.h"
#include "instancedelegate.h"
#include "minecraftversionlist.h"
#include "lwjglversionlist.h"
// Opens the given file in the default application.
// TODO: Move this somewhere.
void openFileInDefaultProgram ( QString filename );
void openDirInDefaultProgram ( QString dirpath, bool ensureExists = false );
MainWindow::MainWindow ( QWidget *parent ) :
QMainWindow ( parent ),
ui ( new Ui::MainWindow ),
instList ( globalSettings->get ( "InstanceDir" ).toString() )
{
ui->setupUi ( this );
// Set active instance to null.
m_activeInst = NULL;
// Create the widget
view = new KCategorizedView ( ui->centralWidget );
drawer = new KCategoryDrawer ( view );
/*
QPalette pal = view->palette();
pal.setBrush(QPalette::Base, QBrush(QPixmap(QString::fromUtf8(":/backgrounds/kitteh"))));
view->setPalette(pal);
*/
// view->setStyleSheet(
// "QListView\
// {\
// background-image: url(:/backgrounds/kitteh);\
// background-attachment: fixed;\
// background-clip: padding;\
// background-position: top right;\
// background-repeat: none;\
// background-color:palette(base);\
// }");
view->setSelectionMode ( QAbstractItemView::SingleSelection );
//view->setSpacing( KDialog::spacingHint() );
view->setCategoryDrawer ( drawer );
view->setCollapsibleBlocks ( true );
view->setViewMode ( QListView::IconMode );
view->setFlow ( QListView::LeftToRight );
view->setWordWrap(true);
view->setMouseTracking ( true );
view->viewport()->setAttribute ( Qt::WA_Hover );
auto delegate = new ListViewDelegate();
view->setItemDelegate(delegate);
view->setSpacing(10);
view->setUniformItemWidths(true);
model = new InstanceModel ( instList,this );
proxymodel = new InstanceProxyModel ( this );
proxymodel->setSortRole ( KCategorizedSortFilterProxyModel::CategorySortRole );
proxymodel->setFilterRole ( KCategorizedSortFilterProxyModel::CategorySortRole );
//proxymodel->setDynamicSortFilter ( true );
proxymodel->setSourceModel ( model );
proxymodel->sort ( 0 );
view->setFrameShape ( QFrame::NoFrame );
ui->horizontalLayout->addWidget ( view );
setWindowTitle ( QString ( "MultiMC %1" ).arg ( Version::current.toString() ) );
// TODO: Make this work with the new settings system.
// restoreGeometry(settings->getConfig().value("MainWindowGeometry", saveGeometry()).toByteArray());
// restoreState(settings->getConfig().value("MainWindowState", saveState()).toByteArray());
view->setModel ( proxymodel );
connect(view, SIGNAL(doubleClicked(const QModelIndex &)),
this, SLOT(instanceActivated(const QModelIndex &)));
// Load the instances.
instList.loadList();
// just a test
/*
instList.at(0)->setGroup("TEST GROUP");
instList.at(0)->setName("TEST ITEM");
*/
if (!MinecraftVersionList::getMainList().isLoaded())
{
m_versionLoadTask = MinecraftVersionList::getMainList().getLoadTask();
startTask(m_versionLoadTask);
}
if (!LWJGLVersionList::get().isLoaded())
{
LWJGLVersionList::get().loadList();
}
}
MainWindow::~MainWindow()
{
delete ui;
delete proxymodel;
delete model;
delete drawer;
}
void MainWindow::instanceActivated ( QModelIndex index )
{
if(!index.isValid())
return;
Instance * inst = (Instance *) index.data(InstanceModel::InstancePointerRole).value<void *>();
doLogin();
}
void MainWindow::on_actionAddInstance_triggered()
{
if (!MinecraftVersionList::getMainList().isLoaded() &&
m_versionLoadTask && m_versionLoadTask->isRunning())
{
QEventLoop waitLoop;
waitLoop.connect(m_versionLoadTask, SIGNAL(ended()), SLOT(quit()));
waitLoop.exec();
}
NewInstanceDialog *newInstDlg = new NewInstanceDialog ( this );
if (newInstDlg->exec())
{
Instance *newInstance = NULL;
QString instDirName = DirNameFromString(newInstDlg->instName());
QString instDir = PathCombine(globalSettings->get("InstanceDir").toString(),
instDirName);
InstanceLoader::InstLoaderError error = InstanceLoader::get().
createInstance(newInstance, instDir);
if (error == InstanceLoader::NoError)
{
newInstance->setName(newInstDlg->instName());
newInstance->setIntendedVersion(newInstDlg->selectedVersion()->descriptor());
instList.add(InstancePtr(newInstance));
}
else
{
QString errorMsg = QString("Failed to create instance %1: ").
arg(instDirName);
switch (error)
{
case InstanceLoader::InstExists:
errorMsg += "An instance with the given directory name already exists.";
break;
case InstanceLoader::CantCreateDir:
errorMsg += "Failed to create the instance directory.";
break;
default:
errorMsg += QString("Unknown instance loader error %1").
arg(error);
break;
}
QMessageBox::warning(this, "Error", errorMsg);
}
}
}
void MainWindow::on_actionChangeInstGroup_triggered()
{
Instance* inst = selectedInstance();
if(inst)
{
bool ok = false;
QString name ( inst->group() );
QInputDialog dlg(this);
dlg.result();
name = QInputDialog::getText ( this, tr ( "Group name" ), tr ( "Enter a new group name." ),
QLineEdit::Normal, name, &ok );
if(ok)
inst->setGroup(name);
}
}
void MainWindow::on_actionViewInstanceFolder_triggered()
{
QString str = globalSettings->get ( "InstanceDir" ).toString();
openDirInDefaultProgram ( str );
}
void MainWindow::on_actionRefresh_triggered()
{
instList.loadList();
}
void MainWindow::on_actionViewCentralModsFolder_triggered()
{
openDirInDefaultProgram ( globalSettings->get ( "CentralModsDir" ).toString() , true);
}
void MainWindow::on_actionCheckUpdate_triggered()
{
}
void MainWindow::on_actionSettings_triggered()
{
SettingsDialog dialog ( this );
dialog.exec();
}
void MainWindow::on_actionReportBug_triggered()
{
//QDesktopServices::openUrl(QUrl("http://bugs.forkk.net/"));
openWebPage ( QUrl ( "http://bugs.forkk.net/" ) );
}
void MainWindow::on_actionNews_triggered()
{
//QDesktopServices::openUrl(QUrl("http://news.forkk.net/"));
openWebPage ( QUrl ( "http://news.forkk.net/" ) );
}
void MainWindow::on_actionAbout_triggered()
{
AboutDialog dialog ( this );
dialog.exec();
}
void MainWindow::on_mainToolBar_visibilityChanged ( bool )
{
// Don't allow hiding the main toolbar.
// This is the only way I could find to prevent it... :/
ui->mainToolBar->setVisible ( true );
}
void MainWindow::on_actionDeleteInstance_triggered()
{
Instance* inst = selectedInstance();
if (inst)
{
int response = QMessageBox::question(this, "CAREFUL",
QString("This is permanent! Are you sure?\nAbout to delete: ") + inst->name());
if (response == QMessageBox::Yes)
{
QDir(inst->rootDir()).removeRecursively();
instList.loadList();
}
}
}
void MainWindow::on_actionRenameInstance_triggered()
{
Instance* inst = selectedInstance();
if(inst)
{
bool ok = false;
QString name ( inst->name() );
name = QInputDialog::getText ( this, tr ( "Instance name" ), tr ( "Enter a new instance name." ),
QLineEdit::Normal, name, &ok );
//FIXME: dialog should do the validation!!!
if(ok && name.length() && name.length() <= 25)
inst->setName(name);
}
}
void MainWindow::on_actionViewSelectedInstFolder_triggered()
{
Instance* inst = selectedInstance();
if(inst)
{
QString str = inst->rootDir();
openDirInDefaultProgram ( QDir(str).absolutePath() );
}
}
void MainWindow::closeEvent ( QCloseEvent *event )
{
// Save the window state and geometry.
// TODO: Make this work with the new settings system.
// settings->getConfig().setValue("MainWindowGeometry", saveGeometry());
// settings->getConfig().setValue("MainWindowState", saveState());
QMainWindow::closeEvent ( event );
}
void MainWindow::on_instanceView_customContextMenuRequested ( const QPoint &pos )
{
QMenu *instContextMenu = new QMenu ( "Instance", this );
// Add the actions from the toolbar to the context menu.
instContextMenu->addActions ( ui->instanceToolBar->actions() );
instContextMenu->exec ( view->mapToGlobal ( pos ) );
}
Instance* MainWindow::selectedInstance()
{
QAbstractItemView * iv = view;
auto smodel = iv->selectionModel();
QModelIndex mindex;
if(smodel->hasSelection())
{
auto rows = smodel->selectedRows();
mindex = rows.at(0);
}
if(mindex.isValid())
{
return (Instance *) mindex.data(InstanceModel::InstancePointerRole).value<void *>();
}
else
return nullptr;
}
void MainWindow::on_actionLaunchInstance_triggered()
{
Instance* inst = selectedInstance();
if(inst)
{
doLogin();
}
}
void MainWindow::doLogin(const QString& errorMsg)
{
if (!selectedInstance())
return;
LoginDialog* loginDlg = new LoginDialog(this, errorMsg);
if (loginDlg->exec())
{
UserInfo uInfo(loginDlg->getUsername(), loginDlg->getPassword());
TaskDialog* tDialog = new TaskDialog(this);
LoginTask* loginTask = new LoginTask(uInfo, tDialog);
connect(loginTask, SIGNAL(loginComplete(LoginResponse)),
SLOT(onLoginComplete(LoginResponse)), Qt::QueuedConnection);
connect(loginTask, SIGNAL(loginFailed(QString)),
SLOT(doLogin(QString)), Qt::QueuedConnection);
m_activeInst = selectedInstance();
tDialog->exec(loginTask);
}
}
void MainWindow::onLoginComplete(LoginResponse response)
{
Q_ASSERT_X(m_activeInst != NULL, "onLoginComplete", "no active instance is set");
if (!m_activeInst->shouldUpdateGame())
{
launchInstance(m_activeInst, response);
}
else
{
TaskDialog *tDialog = new TaskDialog(this);
GameUpdateTask *updateTask = new GameUpdateTask(response, m_activeInst);
connect(updateTask, SIGNAL(gameUpdateComplete(LoginResponse)),
SLOT(onGameUpdateComplete(LoginResponse)));
connect(updateTask, SIGNAL(gameUpdateError(QString)), SLOT(onGameUpdateError(QString)));
tDialog->exec(updateTask);
}
}
void MainWindow::onGameUpdateComplete(LoginResponse response)
{
launchInstance(response);
}
void MainWindow::onGameUpdateError(QString error)
{
QMessageBox::warning(this, "Error downloading instance", error);
}
void MainWindow::launchInstance(LoginResponse response)
{
Q_ASSERT_X(m_activeInst != NULL, "onLoginComplete", "no active instance is set");
launchInstance(m_activeInst, response);
}
void MainWindow::launchInstance(QString instID, LoginResponse response)
{
Instance *instance = instList.getInstanceById(instID).data();
Q_ASSERT_X(instance != NULL, "launchInstance", "instance ID does not correspond to a valid instance");
launchInstance(instance, response);
}
void MainWindow::launchInstance(Instance *instance, LoginResponse response)
{
Q_ASSERT_X(instance != NULL, "launchInstance", "instance is NULL");
console = new ConsoleWindow();
proc = new MinecraftProcess(instance, response.username(), response.sessionID());
console->show();
//connect(proc, SIGNAL(ended()), SLOT(onTerminated()));
connect(proc, SIGNAL(log(QString, MessageLevel::Enum)),
console, SLOT(write(QString, MessageLevel::Enum)));
proc->launch();
}
void MainWindow::taskStart(Task *task)
{
// Nothing to do here yet.
}
void MainWindow::taskEnd(Task *task)
{
if (task == m_versionLoadTask)
m_versionLoadTask = NULL;
delete task;
}
void MainWindow::startTask(Task *task)
{
connect(task, SIGNAL(started(Task*)), SLOT(taskStart(Task*)));
connect(task, SIGNAL(ended(Task*)), SLOT(taskEnd(Task*)));
task->startTask();
}
// Create A Desktop Shortcut
void MainWindow::on_actionMakeDesktopShortcut_triggered()
{
QString name ( "Test" );
name = QInputDialog::getText ( this, tr ( "MultiMC Shortcut" ), tr ( "Enter a Shortcut Name." ), QLineEdit::Normal, name );
Util::createShortCut ( Util::getDesktopDir(), QApplication::instance()->applicationFilePath(), QStringList() << "-dl" << QDir::currentPath() << "test", name, "application-x-octet-stream" );
QMessageBox::warning ( this, "Not useful", "A Dummy Shortcut was created. it will not do anything productive" );
}
// BrowserDialog
void MainWindow::openWebPage ( QUrl url )
{
BrowserDialog *browser = new BrowserDialog ( this );
browser->load ( url );
browser->exec();
}
void openDirInDefaultProgram ( QString path, bool ensureExists )
{
QDir parentPath;
QDir dir( path );
if(!dir.exists())
{
parentPath.mkpath(dir.absolutePath());
}
QDesktopServices::openUrl ( "file:///" + dir.absolutePath() );
}
void openFileInDefaultProgram ( QString filename )
{
QDesktopServices::openUrl ( "file:///" + QFileInfo ( filename ).absolutePath() );
}
void MainWindow::on_actionChangeInstMCVersion_triggered()
{
if (view->selectionModel()->selectedIndexes().count() < 1)
return;
Instance *inst = selectedInstance();
VersionSelectDialog *vselect = new VersionSelectDialog(inst->versionList(), this);
if (vselect->exec() && vselect->selectedVersion())
{
inst->setIntendedVersion(vselect->selectedVersion()->descriptor());
}
}
void MainWindow::on_actionChangeInstLWJGLVersion_triggered()
{
Instance *inst = selectedInstance();
if (!inst)
return;
LWJGLSelectDialog *lselect = new LWJGLSelectDialog(this);
if (lselect->exec())
{
}
}