PrismLauncher/launcher/modplatform/flame/FlameAPI.h
flow 8409aa2571
tidy: Fix clang-tidy issues on files changed in this PR
The checks used are roughly the same as the ones proposed in the
clang-tidy PR (except perhaps that I used modernize-* instead of listing
them individually,though I don't think this caused any readability
detriments).

In ModrinthModel.cpp and FlameModModel.cpp I ignored the
modernize-avoid-c-arrays one, mostly because making the sorts array an
std::array would most likely increase the code complexity because of the
virtual function. Aside from that, the static_cast warning from
Application.h was not dealt with, since it's not in this PR's scope.
2022-03-14 17:43:36 -03:00

33 lines
962 B
C++

#pragma once
#include "modplatform/helpers/NetworkModAPI.h"
class FlameAPI : public NetworkModAPI {
private:
inline auto getModSearchURL(SearchArgs& args) const -> QString override
{
return QString(
"https://addons-ecs.forgesvc.net/api/v2/addon/search?"
"gameId=432&"
"categoryId=0&"
"sectionId=6&"
"index=%1&"
"pageSize=25&"
"searchFilter=%2&"
"sort=%3&"
"modLoaderType=%4&"
"gameVersion=%5")
.arg(args.offset)
.arg(args.search)
.arg(args.sorting)
.arg(args.mod_loader)
.arg(args.version);
};
inline auto getVersionsURL(const QString& addonId) const -> QString override
{
return QString("https://addons-ecs.forgesvc.net/api/v2/addon/%1/files").arg(addonId);
};
};