 5d1aac3c53
			
		
	
	5d1aac3c53
	
	
	
		
			
			+ moved select all checkbox to top row, centered. Signed-off-by: Marcelo Hernandez <marcelohdez.inq@gmail.com>
		
			
				
	
	
		
			42 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
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| // Created by marcelohdez on 10/22/22.
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| //
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| 
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| #pragma once
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| 
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| #include <QStringList>
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| 
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| struct InstanceCopyPrefs {
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|    public:
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|     [[nodiscard]] bool allTrue() const;
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|     [[nodiscard]] QString getSelectedFiltersAsRegex() const;
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|     // Getters
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|     [[nodiscard]] bool isCopySavesEnabled() const;
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|     [[nodiscard]] bool isKeepPlaytimeEnabled() const;
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|     [[nodiscard]] bool isCopyGameOptionsEnabled() const;
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|     [[nodiscard]] bool isCopyResourcePacksEnabled() const;
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|     [[nodiscard]] bool isCopyShaderPacksEnabled() const;
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|     [[nodiscard]] bool isCopyServersEnabled() const;
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|     [[nodiscard]] bool isCopyModsEnabled() const;
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|     [[nodiscard]] bool isCopyScreenshotsEnabled() const;
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|     // Setters
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|     void enableCopySaves(bool b);
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|     void enableKeepPlaytime(bool b);
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|     void enableCopyGameOptions(bool b);
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|     void enableCopyResourcePacks(bool b);
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|     void enableCopyShaderPacks(bool b);
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|     void enableCopyServers(bool b);
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|     void enableCopyMods(bool b);
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|     void enableCopyScreenshots(bool b);
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| 
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|    protected: // data
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|     bool copySaves = true;
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|     bool keepPlaytime = true;
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|     bool copyGameOptions = true;
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|     bool copyResourcePacks = true;
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|     bool copyShaderPacks = true;
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|     bool copyServers = true;
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|     bool copyMods = true;
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|     bool copyScreenshots = true;
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| };
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