PrismLauncher/logic/tasks/Task.cpp
Petr Mrázek 253067c782 Move all the things (YES. Move them.)
Also, implemented some basic modlist logic, to be wired up.
2013-08-17 13:40:51 +02:00

86 lines
1.4 KiB
C++

/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Task.h"
Task::Task(QObject *parent) :
QObject(parent)
{
}
QString Task::getStatus() const
{
return status;
}
void Task::setStatus(const QString &status)
{
this->status = status;
emitStatusChange(status);
}
int Task::getProgress() const
{
return progress;
}
void Task::setProgress(int progress)
{
this->progress = progress;
emitProgressChange(progress);
}
void Task::startTask()
{
emitStarted();
executeTask();
}
void Task::emitStarted()
{
running = true;
emit started();
}
void Task::emitFailed(QString reason)
{
running = false;
emit failed(reason);
}
void Task::emitSucceeded()
{
running = false;
emit succeeded();
}
bool Task::isRunning() const
{
return running;
}
void Task::emitStatusChange(const QString &status)
{
emit statusChanged(status);
}
void Task::emitProgressChange(int progress)
{
emit progressChanged(progress);
}