PrismLauncher/launcher/InstanceCreationTask.h
flow 72d2ca234e
refactor: move flame modpack import to separate file
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-20 18:36:07 -03:00

42 lines
1.1 KiB
C++

#pragma once
#include "BaseVersion.h"
#include "InstanceTask.h"
class InstanceCreationTask : public InstanceTask {
Q_OBJECT
public:
InstanceCreationTask();
virtual ~InstanceCreationTask() = default;
protected:
void executeTask() final override;
/**
* Tries to update an already existing instance.
*
* This can be implemented by subclasses to provide a way of updating an already existing
* instance, according to that implementation's concept of 'identity' (i.e. instances that
* are updates / downgrades of one another).
*
* If this returns true, createInstance() will not run, so you should do all update steps in here.
* Otherwise, createInstance() is run as normal.
*/
virtual bool updateInstance() { return false; };
/**
* Creates a new instance.
*
* Returns whether the instance creation was successful (true) or not (false).
*/
virtual bool createInstance() { return false; };
QString getError() const { return m_error_message; }
protected:
void setError(QString message) { m_error_message = message; };
private:
QString m_error_message;
};