PrismLauncher/launcher/minecraft/mod/TexturePackFolderModel.h

14 lines
273 B
C++

#pragma once
#include "ModFolderModel.h"
class TexturePackFolderModel : public ModFolderModel
{
Q_OBJECT
public:
explicit TexturePackFolderModel(const QString &dir);
QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
};