PrismLauncher/launcher/ResourceDownloadTask.cpp
flow 6a18079953
refactor: generalize mod models and APIs to resources
Firstly, this abstract away behavior in the mod download models that can
also be applied to other types of resources into a superclass, allowing
other resource types to be implemented without so much code duplication.

For that, this also generalizes the APIs used (currently, ModrinthAPI
and FlameAPI) to be able to make requests to other types of resources.

It also does a general cleanup of both of those. In particular, this
makes use of std::optional instead of invalid values for errors and,
well, optional values :p

This is a squash of some commits that were becoming too interlaced
together to be cleanly separated.

Signed-off-by: flow <flowlnlnln@gmail.com>
2023-01-13 16:23:00 -03:00

81 lines
3.1 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* PolyMC - Minecraft Launcher
* Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "ResourceDownloadTask.h"
#include "Application.h"
#include "minecraft/mod/ModFolderModel.h"
#include "minecraft/mod/ResourceFolderModel.h"
ResourceDownloadTask::ResourceDownloadTask(ModPlatform::IndexedPack pack,
ModPlatform::IndexedVersion version,
const std::shared_ptr<ResourceFolderModel> packs,
bool is_indexed)
: m_pack(std::move(pack)), m_pack_version(std::move(version)), m_pack_model(packs)
{
if (auto model = dynamic_cast<ModFolderModel*>(m_pack_model.get()); model && is_indexed) {
m_update_task.reset(new LocalModUpdateTask(model->indexDir(), m_pack, m_pack_version));
connect(m_update_task.get(), &LocalModUpdateTask::hasOldMod, this, &ResourceDownloadTask::hasOldResource);
addTask(m_update_task);
}
m_filesNetJob.reset(new NetJob(tr("Resource download"), APPLICATION->network()));
m_filesNetJob->setStatus(tr("Downloading resource:\n%1").arg(m_pack_version.downloadUrl));
m_filesNetJob->addNetAction(Net::Download::makeFile(m_pack_version.downloadUrl, m_pack_model->dir().absoluteFilePath(getFilename())));
connect(m_filesNetJob.get(), &NetJob::succeeded, this, &ResourceDownloadTask::downloadSucceeded);
connect(m_filesNetJob.get(), &NetJob::progress, this, &ResourceDownloadTask::downloadProgressChanged);
connect(m_filesNetJob.get(), &NetJob::failed, this, &ResourceDownloadTask::downloadFailed);
addTask(m_filesNetJob);
}
void ResourceDownloadTask::downloadSucceeded()
{
m_filesNetJob.reset();
auto name = std::get<0>(to_delete);
auto filename = std::get<1>(to_delete);
if (!name.isEmpty() && filename != m_pack_version.fileName) {
if (auto model = dynamic_cast<ModFolderModel*>(m_pack_model.get()); model)
model->uninstallMod(filename, true);
else
m_pack_model->uninstallResource(filename);
}
}
void ResourceDownloadTask::downloadFailed(QString reason)
{
emitFailed(reason);
m_filesNetJob.reset();
}
void ResourceDownloadTask::downloadProgressChanged(qint64 current, qint64 total)
{
emit progress(current, total);
}
// This indirection is done so that we don't delete a mod before being sure it was
// downloaded successfully!
void ResourceDownloadTask::hasOldResource(QString name, QString filename)
{
to_delete = { name, filename };
}