PrismLauncher/logic/net/SkinDownload.cpp

61 lines
1.4 KiB
C++

#include "MultiMC.h"
#include "SkinDownload.h"
#include "DownloadJob.h"
#include <pathutils.h>
#include <QImage>
#include <QPainter>
#include <QCryptographicHash>
#include <QFileInfo>
#include <QDateTime>
#include <logger/QsLog.h>
SkinDownload::SkinDownload(QString name)
{
m_name = name;
m_entry = MMC->metacache()->resolveEntry("skins", name + ".png");
m_entry->stale = true;
m_url = QUrl("http://skins.minecraft.net/MinecraftSkins/" + name + ".png");
}
void SkinDownload::start()
{
auto job = new DownloadJob("Player skin: " + m_name);
job->addCacheDownload(m_url, m_entry);
m_job.reset(job);
connect(m_job.get(), SIGNAL(started()), SLOT(downloadStarted()));
connect(m_job.get(), SIGNAL(progress(qint64, qint64)), SLOT(downloadProgress(qint64, qint64)));
connect(m_job.get(), SIGNAL(succeeded()), SLOT(downloadSucceeded()));
connect(m_job.get(), SIGNAL(failed()), SLOT(downloadFailed()));
m_job->start();
}
void SkinDownload::downloadStarted()
{
//QLOG_INFO() << "Started skin download for " << m_name << ".";
emit started();
}
void SkinDownload::downloadProgress(qint64 bytesReceived, qint64 bytesTotal)
{
emit progress(bytesReceived, bytesTotal);
}
void SkinDownload::downloadSucceeded()
{
//QLOG_INFO() << "Got skin for " << m_name << ", cropping.";
emit succeeded();
}
void SkinDownload::downloadFailed()
{
//QLOG_ERROR() << "Failed to download skin for: " << m_name;
emit failed();
}