PrismLauncher/launcher/ui/dialogs/NewInstanceDialog.h
flow 6131346e2f
refactor: change the way instance names are handled
While working on pack updating, instance naming always gets in the way,
since we need both way of respecting the user's name choice, and a
standarized way of getting the original pack name / version.

This tries to circunvent such problems by abstracting away the naming
schema into it's own struct, holding both the original name / version,
and the user-defined name, so that everyone can be happy and world peace
can be achieved! (at least that's what i'd hope :c).

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-20 18:36:08 -03:00

102 lines
3.0 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* PolyMC - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QDialog>
#include "ui/pages/BasePageProvider.h"
#include "InstanceTask.h"
namespace Ui
{
class NewInstanceDialog;
}
class PageContainer;
class QDialogButtonBox;
class ImportPage;
class FlamePage;
class NewInstanceDialog : public QDialog, public BasePageProvider
{
Q_OBJECT
public:
explicit NewInstanceDialog(const QString & initialGroup, const QString & url = QString(), QWidget *parent = 0);
~NewInstanceDialog();
void updateDialogState();
void setSuggestedPack(QString name = QString(), InstanceTask * task = nullptr);
void setSuggestedPack(QString name, QString version, InstanceTask * task = nullptr);
void setSuggestedIconFromFile(const QString &path, const QString &name);
void setSuggestedIcon(const QString &key);
InstanceTask * extractTask();
QString dialogTitle() override;
QList<BasePage *> getPages() override;
QString instName() const;
QString instGroup() const;
QString iconKey() const;
public slots:
void accept() override;
void reject() override;
private slots:
void on_iconButton_clicked();
void on_instNameTextBox_textChanged(const QString &arg1);
private:
Ui::NewInstanceDialog *ui = nullptr;
PageContainer * m_container = nullptr;
QDialogButtonBox * m_buttons = nullptr;
QString InstIconKey;
ImportPage *importPage = nullptr;
std::unique_ptr<InstanceTask> creationTask;
bool importIcon = false;
QString importIconPath;
QString importIconName;
QString importVersion;
void importIconNow();
};