PrismLauncher/launcher/modplatform/technic/SolderPackInstallTask.cpp
flow 6131346e2f
refactor: change the way instance names are handled
While working on pack updating, instance naming always gets in the way,
since we need both way of respecting the user's name choice, and a
standarized way of getting the original pack name / version.

This tries to circunvent such problems by abstracting away the naming
schema into it's own struct, holding both the original name / version,
and the user-defined name, so that everyone can be happy and world peace
can be achieved! (at least that's what i'd hope :c).

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-20 18:36:08 -03:00

225 lines
7.6 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* PolyMC - Minecraft Launcher
* Copyright (c) 2021-2022 Jamie Mansfield <jmansfield@cadixdev.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "SolderPackInstallTask.h"
#include <FileSystem.h>
#include <Json.h>
#include <QtConcurrentRun>
#include <MMCZip.h>
#include "TechnicPackProcessor.h"
#include "SolderPackManifest.h"
#include "net/ChecksumValidator.h"
Technic::SolderPackInstallTask::SolderPackInstallTask(
shared_qobject_ptr<QNetworkAccessManager> network,
const QUrl &solderUrl,
const QString &pack,
const QString &version,
const QString &minecraftVersion
) {
m_solderUrl = solderUrl;
m_pack = pack;
m_version = version;
m_network = network;
m_minecraftVersion = minecraftVersion;
}
bool Technic::SolderPackInstallTask::abort() {
if(m_abortable)
{
return m_filesNetJob->abort();
}
return false;
}
void Technic::SolderPackInstallTask::executeTask()
{
setStatus(tr("Resolving modpack files"));
m_filesNetJob = new NetJob(tr("Resolving modpack files"), m_network);
auto sourceUrl = QString("%1/modpack/%2/%3").arg(m_solderUrl.toString(), m_pack, m_version);
m_filesNetJob->addNetAction(Net::Download::makeByteArray(sourceUrl, &m_response));
auto job = m_filesNetJob.get();
connect(job, &NetJob::succeeded, this, &Technic::SolderPackInstallTask::fileListSucceeded);
connect(job, &NetJob::failed, this, &Technic::SolderPackInstallTask::downloadFailed);
m_filesNetJob->start();
}
void Technic::SolderPackInstallTask::fileListSucceeded()
{
setStatus(tr("Downloading modpack"));
QJsonParseError parse_error {};
QJsonDocument doc = QJsonDocument::fromJson(m_response, &parse_error);
if (parse_error.error != QJsonParseError::NoError) {
qWarning() << "Error while parsing JSON response from Solder at " << parse_error.offset << " reason: " << parse_error.errorString();
qWarning() << m_response;
return;
}
auto obj = doc.object();
TechnicSolder::PackBuild build;
try {
TechnicSolder::loadPackBuild(build, obj);
}
catch (const JSONValidationError& e) {
emitFailed(tr("Could not understand pack manifest:\n") + e.cause());
m_filesNetJob.reset();
return;
}
if (!build.minecraft.isEmpty())
m_minecraftVersion = build.minecraft;
m_filesNetJob = new NetJob(tr("Downloading modpack"), m_network);
int i = 0;
for (const auto &mod : build.mods) {
auto path = FS::PathCombine(m_outputDir.path(), QString("%1").arg(i));
auto dl = Net::Download::makeFile(mod.url, path);
if (!mod.md5.isEmpty()) {
auto rawMd5 = QByteArray::fromHex(mod.md5.toLatin1());
dl->addValidator(new Net::ChecksumValidator(QCryptographicHash::Md5, rawMd5));
}
m_filesNetJob->addNetAction(dl);
i++;
}
m_modCount = build.mods.size();
connect(m_filesNetJob.get(), &NetJob::succeeded, this, &Technic::SolderPackInstallTask::downloadSucceeded);
connect(m_filesNetJob.get(), &NetJob::progress, this, &Technic::SolderPackInstallTask::downloadProgressChanged);
connect(m_filesNetJob.get(), &NetJob::failed, this, &Technic::SolderPackInstallTask::downloadFailed);
m_filesNetJob->start();
}
void Technic::SolderPackInstallTask::downloadSucceeded()
{
m_abortable = false;
setStatus(tr("Extracting modpack"));
m_filesNetJob.reset();
m_extractFuture = QtConcurrent::run([this]()
{
int i = 0;
QString extractDir = FS::PathCombine(m_stagingPath, ".minecraft");
FS::ensureFolderPathExists(extractDir);
while (m_modCount > i)
{
auto path = FS::PathCombine(m_outputDir.path(), QString("%1").arg(i));
if (!MMCZip::extractDir(path, extractDir))
{
return false;
}
i++;
}
return true;
});
connect(&m_extractFutureWatcher, &QFutureWatcher<QStringList>::finished, this, &Technic::SolderPackInstallTask::extractFinished);
connect(&m_extractFutureWatcher, &QFutureWatcher<QStringList>::canceled, this, &Technic::SolderPackInstallTask::extractAborted);
m_extractFutureWatcher.setFuture(m_extractFuture);
}
void Technic::SolderPackInstallTask::downloadFailed(QString reason)
{
m_abortable = false;
emitFailed(reason);
m_filesNetJob.reset();
}
void Technic::SolderPackInstallTask::downloadProgressChanged(qint64 current, qint64 total)
{
m_abortable = true;
setProgress(current / 2, total);
}
void Technic::SolderPackInstallTask::extractFinished()
{
if (!m_extractFuture.result())
{
emitFailed(tr("Failed to extract modpack"));
return;
}
QDir extractDir(m_stagingPath);
qDebug() << "Fixing permissions for extracted pack files...";
QDirIterator it(extractDir, QDirIterator::Subdirectories);
while (it.hasNext())
{
auto filepath = it.next();
QFileInfo file(filepath);
auto permissions = QFile::permissions(filepath);
auto origPermissions = permissions;
if(file.isDir())
{
// Folder +rwx for current user
permissions |= QFileDevice::Permission::ReadUser | QFileDevice::Permission::WriteUser | QFileDevice::Permission::ExeUser;
}
else
{
// File +rw for current user
permissions |= QFileDevice::Permission::ReadUser | QFileDevice::Permission::WriteUser;
}
if(origPermissions != permissions)
{
if(!QFile::setPermissions(filepath, permissions))
{
logWarning(tr("Could not fix permissions for %1").arg(filepath));
}
else
{
qDebug() << "Fixed" << filepath;
}
}
}
shared_qobject_ptr<Technic::TechnicPackProcessor> packProcessor = new Technic::TechnicPackProcessor();
connect(packProcessor.get(), &Technic::TechnicPackProcessor::succeeded, this, &Technic::SolderPackInstallTask::emitSucceeded);
connect(packProcessor.get(), &Technic::TechnicPackProcessor::failed, this, &Technic::SolderPackInstallTask::emitFailed);
packProcessor->run(m_globalSettings, name(), m_instIcon, m_stagingPath, m_minecraftVersion, true);
}
void Technic::SolderPackInstallTask::extractAborted()
{
emitFailed(tr("Instance import has been aborted."));
}