102 lines
2.4 KiB
C++
102 lines
2.4 KiB
C++
/*
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* Copyright 2015 <copyright holder> <email>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#pragma once
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#include <QList>
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#include <QString>
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#include <QDir>
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#include <QAbstractListModel>
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#include "minecraft/World.h"
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class QFileSystemWatcher;
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class WorldList : public QAbstractListModel
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{
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Q_OBJECT
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public:
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enum Columns {
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NameColumn
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};
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WorldList ( const QString &dir );
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virtual QVariant data ( const QModelIndex &index, int role = Qt::DisplayRole ) const;
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virtual int rowCount ( const QModelIndex &parent = QModelIndex() ) const {
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return size();
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}
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;
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virtual QVariant headerData ( int section, Qt::Orientation orientation,
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int role = Qt::DisplayRole ) const;
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virtual int columnCount ( const QModelIndex &parent ) const;
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size_t size() const {
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return worlds.size();
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}
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;
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bool empty() const {
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return size() == 0;
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}
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World &operator[] ( size_t index ) {
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return worlds[index];
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}
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/// Reloads the mod list and returns true if the list changed.
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virtual bool update();
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/// Deletes the mod at the given index.
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virtual bool deleteWorld ( int index );
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/// Deletes all the selected mods
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virtual bool deleteWorlds ( int first, int last );
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/// get data for drag action
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virtual QMimeData *mimeData ( const QModelIndexList &indexes ) const;
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/// get the supported mime types
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virtual QStringList mimeTypes() const;
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void startWatching();
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void stopWatching();
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virtual bool isValid();
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QDir dir() {
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return m_dir;
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}
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const QList<World> & allWorlds() {
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return worlds;
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}
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private:
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void internalSort ( QList<World> & what );
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private
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slots:
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void directoryChanged ( QString path );
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signals:
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void changed();
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protected:
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QFileSystemWatcher *m_watcher;
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bool is_watching;
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QDir m_dir;
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QList<World> worlds;
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};
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