PrismLauncher/logic/resources/Resource.h

117 lines
4.4 KiB
C++

#pragma once
#include <QString>
#include <QMap>
#include <QVariant>
#include <functional>
#include <memory>
#include "ResourceObserver.h"
class ResourceHandler;
namespace Detail
{
template <typename T> struct Function : public Function<decltype(&T::operator())> {};
template <typename Ret, typename Arg> struct Function<Ret(*)(Arg)> : public Function<Ret(Arg)> {};
template <typename Ret, typename Arg> struct Function<Ret(Arg)>
{
using ReturnType = Ret;
using Argument = Arg;
};
template <class C, typename Ret, typename Arg> struct Function<Ret(C::*)(Arg)> : public Function<Ret(Arg)> {};
template <class C, typename Ret, typename Arg> struct Function<Ret(C::*)(Arg) const> : public Function<Ret(Arg)> {};
template <typename F> struct Function<F&> : public Function<F> {};
template <typename F> struct Function<F&&> : public Function<F> {};
}
/** Frontend class for resources
*
* Usage:
* Resource::create("icon:noaccount")->applyTo(accountsAction);
* Resource::create("web:http://asdf.com/image.png")->applyTo(imageLbl)->placeholder(Resource::create("icon:loading"));
*
* Memory management:
* Resource caches ResourcePtrs using weak pointers, so while a resource is still existing
* when a new resource is created the resources will be the same (including the same handler).
*
* ResourceObservers keep a shared pointer to the resource, as does the Resource itself to it's
* placeholder (if present). This means a resource stays valid while it's still used ("applied to" etc.)
* by something. When nothing uses it anymore it gets deleted.
*
* \note Always pass resource around using ResourcePtr! Copy and move constructors are disabled for a reason.
*/
class Resource : public std::enable_shared_from_this<Resource>
{
explicit Resource(const QString &resource);
Resource(const Resource &) = delete;
Resource(Resource &&) = delete;
public:
using Ptr = std::shared_ptr<Resource>;
~Resource();
/// The returned pointer needs to be stored until either Resource::then is called, or it is used as the argument to Resource::placeholder.
static Ptr create(const QString &resource);
/// This can e.g. be used to set a local icon as the placeholder while a slow (remote) icon is fetched
Ptr placeholder(Ptr other);
/// Use these functions to specify what should happen when e.g. the resource changes
Ptr applyTo(ResourceObserver *observer);
Ptr applyTo(QObject *target, const char *property = nullptr);
template<typename Func>
Ptr then(Func &&func)
{
using Arg = typename std::remove_cv<
typename std::remove_reference<typename Detail::Function<Func>::Argument>::type
>::type;
return applyTo(new FunctionResourceObserver<
typename Detail::Function<Func>::ReturnType,
Arg, Func
>(std::forward<Func>(func)));
}
/// Retrieve the currently active resource. If it's type is different from T a conversion will be attempted.
template<typename T>
T getResource() const { return getResourceInternal(qMetaTypeId<T>()).template value<T>(); }
QVariant getResourceInternal(const int typeId) const;
template<typename T>
static void registerHandler(const QString &id)
{
m_handlers.insert(id, [](const QString &res) { return std::make_shared<T>(res); });
}
template<typename Func>
static void registerTransformer(Func &&func)
{
using Out = typename Detail::Function<Func>::ReturnType;
using In = typename std::remove_cv<typename std::remove_reference<typename Detail::Function<Func>::Argument>::type>::type;
static_assert(!std::is_same<Out, In>::value, "It does not make sense to transform a value to itself");
m_transfomers.insert(qMakePair(qMetaTypeId<In>(), qMetaTypeId<Out>()), [func](const QVariant &in)
{
return QVariant::fromValue<Out>(func(in.value<In>()));
});
}
private:
friend class ResourceHandler;
void reportResult();
void reportFailure(const QString &reason);
void reportProgress(const int progress);
friend class ResourceObserver;
void notifyObserverDeleted(ResourceObserver *observer);
private:
QList<ResourceObserver *> m_observers;
std::shared_ptr<ResourceHandler> m_handler = nullptr;
Ptr m_placeholder = nullptr;
// a list of resource handler factories, registered using registerHandler
static QMap<QString, std::function<std::shared_ptr<ResourceHandler>(const QString &)>> m_handlers;
// a list of resource transformers, registered using registerTransformer
static QMap<QPair<int, int>, std::function<QVariant(QVariant)>> m_transfomers;
static QMap<QString, std::weak_ptr<Resource>> m_resources;
};