PrismLauncher/launcher/ui/pages/modplatform/flame/FlameResourceModels.cpp
flow ea5020e188
fix(license): add/fix my copyright/license headers
*sobbing in messy legal stuff i know nothing about*

Signed-off-by: flow <flowlnlnln@gmail.com>
2023-01-23 11:12:43 -03:00

38 lines
1.0 KiB
C++

// SPDX-FileCopyrightText: 2023 flowln <flowlnlnln@gmail.com>
//
// SPDX-License-Identifier: GPL-3.0-only
#include "FlameResourceModels.h"
#include "Json.h"
#include "modplatform/flame/FlameAPI.h"
#include "modplatform/flame/FlameModIndex.h"
namespace ResourceDownload {
FlameModModel::FlameModModel(BaseInstance const& base) : ModModel(base, new FlameAPI) {}
void FlameModModel::loadIndexedPack(ModPlatform::IndexedPack& m, QJsonObject& obj)
{
FlameMod::loadIndexedPack(m, obj);
}
// We already deal with the URLs when initializing the pack, due to the API response's structure
void FlameModModel::loadExtraPackInfo(ModPlatform::IndexedPack& m, QJsonObject& obj)
{
FlameMod::loadBody(m, obj);
}
void FlameModModel::loadIndexedPackVersions(ModPlatform::IndexedPack& m, QJsonArray& arr)
{
FlameMod::loadIndexedPackVersions(m, arr, APPLICATION->network(), &m_base_instance);
}
auto FlameModModel::documentToArray(QJsonDocument& obj) const -> QJsonArray
{
return Json::ensureArray(obj.object(), "data");
}
} // namespace ResourceDownload