PrismLauncher/application/SettingsUI.h
Petr Mrázek bc6d1b5304 GH-338, GH-513, GH-700 Unify edit instance with console window
* The resulting instance window can be closed at any point.
* Main window is kept open and running instances are marked with a badge.
* Multiple instances can now run from the same MultiMC - it's even more **multi** now.
* MultiMC can be entirely closed, keeping Minecraft(s) running.
2016-08-07 11:48:15 +02:00

27 lines
618 B
C++

#pragma once
#include "pages/BasePageProvider.h"
#include "MultiMC.h"
#include "pagedialog/PageDialog.h"
#include "InstancePageProvider.h"
#include <settings/SettingsObject.h>
#include <BaseInstance.h>
/*
* FIXME: this is a fragment. find a better place for it.
*/
namespace SettingsUI
{
template <typename T>
void ShowPageDialog(T raw_provider, QWidget * parent, QString open_page = QString())
{
auto provider = std::dynamic_pointer_cast<BasePageProvider>(raw_provider);
if(!provider)
return;
{
SettingsObject::Lock lock(MMC->settings());
PageDialog dlg(provider, open_page, parent);
dlg.exec();
}
}
}