PrismLauncher/launcher/minecraft/mod/tasks/ModFolderLoadTask.cpp
flow e17b6804a7
fix: implement PR suggestions
Some stylistic changes, and get hashes from the mod providers when
building the metadata.
2022-05-23 14:43:09 -03:00

49 lines
1.3 KiB
C++

#include "ModFolderLoadTask.h"
#include <QDebug>
#include "Application.h"
#include "minecraft/mod/MetadataHandler.h"
ModFolderLoadTask::ModFolderLoadTask(QDir& mods_dir, QDir& index_dir)
: m_mods_dir(mods_dir), m_index_dir(index_dir), m_result(new Result())
{}
void ModFolderLoadTask::run()
{
if (!APPLICATION->settings()->get("ModMetadataDisabled").toBool()) {
// Read metadata first
getFromMetadata();
}
// Read JAR files that don't have metadata
m_mods_dir.refresh();
for (auto entry : m_mods_dir.entryInfoList()) {
Mod mod(entry);
if(m_result->mods.contains(mod.internal_id())){
m_result->mods[mod.internal_id()].setStatus(ModStatus::Installed);
}
else {
m_result->mods[mod.internal_id()] = mod;
m_result->mods[mod.internal_id()].setStatus(ModStatus::NoMetadata);
}
}
emit succeeded();
}
void ModFolderLoadTask::getFromMetadata()
{
m_index_dir.refresh();
for (auto entry : m_index_dir.entryList(QDir::Files)) {
auto metadata = Metadata::get(m_index_dir, entry);
if(!metadata.isValid()){
return;
}
Mod mod(m_mods_dir, metadata);
mod.setStatus(ModStatus::NotInstalled);
m_result->mods[mod.internal_id()] = mod;
}
}