215d7dbb74
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
76 lines
2.3 KiB
C++
76 lines
2.3 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (c) 2022 Jamie Mansfield <jmansfield@cadixdev.org>
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "LanguagePage.h"
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#include <QVBoxLayout>
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#include "ui/widgets/LanguageSelectionWidget.h"
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LanguagePage::LanguagePage(QWidget* parent) : QWidget(parent)
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{
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setObjectName(QStringLiteral("languagePage"));
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auto layout = new QVBoxLayout(this);
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mainWidget = new LanguageSelectionWidget(this);
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layout->setContentsMargins(0, 0, 0, 0);
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layout->addWidget(mainWidget);
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retranslate();
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}
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LanguagePage::~LanguagePage() {}
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bool LanguagePage::apply()
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{
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applySettings();
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return true;
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}
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void LanguagePage::applySettings()
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{
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auto settings = APPLICATION->settings();
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QString key = mainWidget->getSelectedLanguageKey();
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settings->set("Language", key);
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}
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void LanguagePage::loadSettings()
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{
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// NIL
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}
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void LanguagePage::retranslate()
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{
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mainWidget->retranslate();
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}
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