PrismLauncher/launcher/modplatform/modrinth/ModrinthAPI.h
flow 36571c5e22
refactor(RD): clear up sorting methods
This refactors the sorting methods to join every bit of it into a single
list, easing maintanance. It also removes the weird index contraint on
the list of methods by adding an index field to the DS that holds the
method.

Lastly, it puts the available methods on their respective API, so other
resources on the same API can re-use them later on.

Signed-off-by: flow <flowlnlnln@gmail.com>
2023-01-13 16:23:07 -03:00

165 lines
6.0 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* PolyMC - Minecraft Launcher
* Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "BuildConfig.h"
#include "modplatform/ModIndex.h"
#include "modplatform/helpers/NetworkResourceAPI.h"
#include <QDebug>
class ModrinthAPI : public NetworkResourceAPI {
public:
auto currentVersion(QString hash,
QString hash_format,
QByteArray* response) -> NetJob::Ptr;
auto currentVersions(const QStringList& hashes,
QString hash_format,
QByteArray* response) -> NetJob::Ptr;
auto latestVersion(QString hash,
QString hash_format,
std::optional<std::list<Version>> mcVersions,
std::optional<ModLoaderTypes> loaders,
QByteArray* response) -> NetJob::Ptr;
auto latestVersions(const QStringList& hashes,
QString hash_format,
std::optional<std::list<Version>> mcVersions,
std::optional<ModLoaderTypes> loaders,
QByteArray* response) -> NetJob::Ptr;
NetJob::Ptr getProjects(QStringList addonIds, QByteArray* response) const override;
public:
[[nodiscard]] auto getSortingMethods() const -> QList<ResourceAPI::SortingMethod> override;
inline auto getAuthorURL(const QString& name) const -> QString { return "https://modrinth.com/user/" + name; };
static auto getModLoaderStrings(const ModLoaderTypes types) -> const QStringList
{
QStringList l;
for (auto loader : {Forge, Fabric, Quilt}) {
if (types & loader) {
l << getModLoaderString(loader);
}
}
if ((types & Quilt) && (~types & Fabric)) // Add Fabric if Quilt is in use, if Fabric isn't already there
l << getModLoaderString(Fabric);
return l;
}
static auto getModLoaderFilters(ModLoaderTypes types) -> const QString
{
QStringList l;
for (auto loader : getModLoaderStrings(types))
{
l << QString("\"categories:%1\"").arg(loader);
}
return l.join(',');
}
private:
[[nodiscard]] static QString resourceTypeParameter(ModPlatform::ResourceType type)
{
switch (type) {
case ModPlatform::ResourceType::MOD:
return "mod";
default:
qWarning() << "Invalid resource type for Modrinth API!";
break;
}
return "";
}
[[nodiscard]] QString createFacets(SearchArgs const& args) const
{
QStringList facets_list;
if (args.loaders.has_value())
facets_list.append(QString("[%1]").arg(getModLoaderFilters(args.loaders.value())));
if (args.versions.has_value())
facets_list.append(QString("[%1]").arg(getGameVersionsArray(args.versions.value())));
facets_list.append(QString("[\"project_type:%1\"]").arg(resourceTypeParameter(args.type)));
return QString("[%1]").arg(facets_list.join(','));
}
public:
[[nodiscard]] inline auto getSearchURL(SearchArgs const& args) const -> std::optional<QString> override
{
if (args.loaders.has_value()) {
if (!validateModLoaders(args.loaders.value())) {
qWarning() << "Modrinth only have Forge and Fabric-compatible mods!";
return {};
}
}
QStringList get_arguments;
get_arguments.append(QString("offset=%1").arg(args.offset));
get_arguments.append(QString("limit=25"));
if (args.search.has_value())
get_arguments.append(QString("query=%1").arg(args.search.value()));
if (args.sorting.has_value())
get_arguments.append(QString("index=%1").arg(args.sorting.value().name));
get_arguments.append(QString("facets=%1").arg(createFacets(args)));
return BuildConfig.MODRINTH_PROD_URL + "/search?" + get_arguments.join('&');
};
inline auto getInfoURL(QString const& id) const -> std::optional<QString> override
{
return BuildConfig.MODRINTH_PROD_URL + "/project/" + id;
};
inline auto getMultipleModInfoURL(QStringList ids) const -> QString
{
return BuildConfig.MODRINTH_PROD_URL + QString("/projects?ids=[\"%1\"]").arg(ids.join("\",\""));
};
inline auto getVersionsURL(VersionSearchArgs const& args) const -> std::optional<QString> override
{
QStringList get_arguments;
if (args.mcVersions.has_value())
get_arguments.append(QString("game_versions=[%1]").arg(getGameVersionsString(args.mcVersions.value())));
if (args.loaders.has_value())
get_arguments.append(QString("loaders=[\"%1\"]").arg(getModLoaderStrings(args.loaders.value()).join("\",\"")));
return QString("%1/project/%2/version%3%4")
.arg(BuildConfig.MODRINTH_PROD_URL, args.pack.addonId.toString(), get_arguments.isEmpty() ? "" : "?", get_arguments.join('&'));
};
auto getGameVersionsArray(std::list<Version> mcVersions) const -> QString
{
QString s;
for(auto& ver : mcVersions){
s += QString("\"versions:%1\",").arg(ver.toString());
}
s.remove(s.length() - 1, 1); //remove last comma
return s.isEmpty() ? QString() : s;
}
inline auto validateModLoaders(ModLoaderTypes loaders) const -> bool
{
return loaders & (Forge | Fabric | Quilt);
}
};