PrismLauncher/launcher/minecraft/mod/TexturePackFolderModel.h
Sefa Eyeoglu 215d7dbb74
chore: update license headers
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2023-08-14 18:17:05 +02:00

64 lines
2.4 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "ResourceFolderModel.h"
#include "TexturePack.h"
class TexturePackFolderModel : public ResourceFolderModel {
Q_OBJECT
public:
enum Columns { ActiveColumn = 0, ImageColumn, NameColumn, DateColumn, NUM_COLUMNS };
explicit TexturePackFolderModel(const QString& dir, std::shared_ptr<const BaseInstance> instance);
virtual QString id() const override { return "texturepacks"; }
[[nodiscard]] QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
[[nodiscard]] QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
[[nodiscard]] int columnCount(const QModelIndex& parent) const override;
explicit TexturePackFolderModel(const QString& dir, BaseInstance* instance);
[[nodiscard]] Task* createUpdateTask() override;
[[nodiscard]] Task* createParseTask(Resource&) override;
RESOURCE_HELPERS(TexturePack)
};