PrismLauncher/logic/OneSixInstance.h
Petr Mrázek 253067c782 Move all the things (YES. Move them.)
Also, implemented some basic modlist logic, to be wired up.
2013-08-17 13:40:51 +02:00

34 lines
1.0 KiB
C++

#pragma once
#include "BaseInstance.h"
#include <QStringList>
class FullVersion;
class BaseUpdate;
class OneSixInstance : public BaseInstance
{
Q_OBJECT
public:
explicit OneSixInstance(const QString &rootDir, SettingsObject * settings, QObject *parent = 0);
virtual BaseUpdate* doUpdate();
virtual MinecraftProcess* prepareForLaunch ( QString user, QString session );
virtual void cleanupAfterRun();
virtual QString intendedVersionId() const;
virtual bool setIntendedVersionId ( QString version );
virtual QString currentVersionId() const;
// virtual void setCurrentVersionId ( QString val ) {};
virtual bool shouldUpdate() const;
virtual void setShouldUpdate(bool val);
virtual QSharedPointer< QDialog > createModEditDialog ( QWidget* parent );
/// reload the full version json file. return true on success!
bool reloadFullVersion();
/// get the current full version info
QSharedPointer<FullVersion> getFullVersion();
private:
QStringList processMinecraftArgs( QString user, QString session );
};