PrismLauncher/launcher/launch/steps/PreLaunchCommand.cpp
Sefa Eyeoglu 215d7dbb74
chore: update license headers
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2023-08-14 18:17:05 +02:00

106 lines
3.7 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "PreLaunchCommand.h"
#include <launch/LaunchTask.h>
PreLaunchCommand::PreLaunchCommand(LaunchTask* parent) : LaunchStep(parent)
{
auto instance = m_parent->instance();
m_command = instance->getPreLaunchCommand();
m_process.setProcessEnvironment(instance->createEnvironment());
connect(&m_process, &LoggedProcess::log, this, &PreLaunchCommand::logLines);
connect(&m_process, &LoggedProcess::stateChanged, this, &PreLaunchCommand::on_state);
}
void PreLaunchCommand::executeTask()
{
// FIXME: where to put this?
#if QT_VERSION >= QT_VERSION_CHECK(5, 15, 0)
auto args = QProcess::splitCommand(m_command);
m_parent->substituteVariables(args);
emit logLine(tr("Running Pre-Launch command: %1").arg(args.join(' ')), MessageLevel::Launcher);
const QString program = args.takeFirst();
m_process.start(program, args);
#else
m_parent->substituteVariables(m_command);
emit logLine(tr("Running Pre-Launch command: %1").arg(m_command), MessageLevel::Launcher);
m_process.start(m_command);
#endif
}
void PreLaunchCommand::on_state(LoggedProcess::State state)
{
auto getError = [&]() { return tr("Pre-Launch command failed with code %1.\n\n").arg(m_process.exitCode()); };
switch (state) {
case LoggedProcess::Aborted:
case LoggedProcess::Crashed:
case LoggedProcess::FailedToStart: {
auto error = getError();
emit logLine(error, MessageLevel::Fatal);
emitFailed(error);
return;
}
case LoggedProcess::Finished: {
if (m_process.exitCode() != 0) {
auto error = getError();
emit logLine(error, MessageLevel::Fatal);
emitFailed(error);
} else {
emit logLine(tr("Pre-Launch command ran successfully.\n\n"), MessageLevel::Launcher);
emitSucceeded();
}
}
default:
break;
}
}
void PreLaunchCommand::setWorkingDirectory(const QString& wd)
{
m_process.setWorkingDirectory(wd);
}
bool PreLaunchCommand::abort()
{
auto state = m_process.state();
if (state == LoggedProcess::Running || state == LoggedProcess::Starting) {
m_process.kill();
}
return true;
}