215d7dbb74
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
93 lines
3.2 KiB
C++
93 lines
3.2 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <tasks/Task.h>
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#include <qsslerror.h>
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#include <QJsonObject>
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#include <QString>
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#include <QTimer>
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#include "MinecraftAccount.h"
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class QNetworkReply;
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/**
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* Enum for describing the state of the current task.
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* Used by the getStateMessage function to determine what the status message should be.
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*/
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enum class AccountTaskState {
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STATE_CREATED,
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STATE_WORKING,
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STATE_SUCCEEDED,
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STATE_DISABLED, //!< MSA Client ID has changed. Tell user to reloginn
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STATE_FAILED_SOFT, //!< soft failure. authentication went through partially
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STATE_FAILED_HARD, //!< hard failure. main tokens are invalid
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STATE_FAILED_GONE, //!< hard failure. main tokens are invalid, and the account no longer exists
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STATE_OFFLINE //!< soft failure. authentication failed in the first step in a 'soft' way
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};
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class AccountTask : public Task {
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Q_OBJECT
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public:
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explicit AccountTask(AccountData* data, QObject* parent = 0);
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virtual ~AccountTask(){};
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AccountTaskState m_taskState = AccountTaskState::STATE_CREATED;
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AccountTaskState taskState() { return m_taskState; }
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signals:
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void showVerificationUriAndCode(const QUrl& uri, const QString& code, int expiresIn);
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void hideVerificationUriAndCode();
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protected:
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/**
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* Returns the state message for the given state.
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* Used to set the status message for the task.
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* Should be overridden by subclasses that want to change messages for a given state.
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*/
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virtual QString getStateMessage() const;
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protected slots:
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// NOTE: true -> non-terminal state, false -> terminal state
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bool changeState(AccountTaskState newState, QString reason = QString());
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protected:
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AccountData* m_data = nullptr;
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};
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