13804f80de
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
79 lines
2.8 KiB
C++
79 lines
2.8 KiB
C++
#include "InstanceTask.h"
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#include "ui/dialogs/CustomMessageBox.h"
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InstanceNameChange askForChangingInstanceName(QWidget* parent, const QString& old_name, const QString& new_name)
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{
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auto dialog =
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CustomMessageBox::selectable(parent, QObject::tr("Change instance name"),
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QObject::tr("The instance's name seems to include the old version. Would you like to update it?\n\n"
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"Old name: %1\n"
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"New name: %2")
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.arg(old_name, new_name),
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QMessageBox::Question, QMessageBox::No | QMessageBox::Yes);
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auto result = dialog->exec();
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if (result == QMessageBox::Yes)
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return InstanceNameChange::ShouldChange;
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return InstanceNameChange::ShouldKeep;
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}
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ShouldUpdate askIfShouldUpdate(QWidget *parent, QString original_version_name)
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{
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auto info = CustomMessageBox::selectable(
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parent, QObject::tr("Similar modpack was found!"),
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QObject::tr("One or more of your instances are from this same modpack%1. Do you want to create a "
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"separate instance, or update the existing one?\n\nNOTE: Make sure you made a backup of your important instance data before "
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"updating, as worlds can be corrupted and some configuration may be lost (due to pack overrides).")
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.arg(original_version_name),
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QMessageBox::Information, QMessageBox::Ok | QMessageBox::Reset | QMessageBox::Abort);
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info->setButtonText(QMessageBox::Ok, QObject::tr("Update existing instance"));
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info->setButtonText(QMessageBox::Abort, QObject::tr("Create new instance"));
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info->setButtonText(QMessageBox::Reset, QObject::tr("Cancel"));
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info->exec();
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if (info->clickedButton() == info->button(QMessageBox::Ok))
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return ShouldUpdate::Update;
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if (info->clickedButton() == info->button(QMessageBox::Abort))
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return ShouldUpdate::SkipUpdating;
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return ShouldUpdate::Cancel;
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}
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QString InstanceName::name() const
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{
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if (!m_modified_name.isEmpty())
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return modifiedName();
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if (!m_original_version.isEmpty())
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return QString("%1 %2").arg(m_original_name, m_original_version);
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return m_original_name;
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}
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QString InstanceName::originalName() const
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{
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return m_original_name;
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}
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QString InstanceName::modifiedName() const
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{
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if (!m_modified_name.isEmpty())
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return m_modified_name;
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return m_original_name;
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}
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QString InstanceName::version() const
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{
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return m_original_version;
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}
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void InstanceName::setName(InstanceName& other)
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{
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m_original_name = other.m_original_name;
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m_original_version = other.m_original_version;
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m_modified_name = other.m_modified_name;
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}
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InstanceTask::InstanceTask() : Task(), InstanceName() {}
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