0dd1c26cf3
This creates a hierarchy in which ModPage and ModModel are the parents of every mod provider, providing the basic functionality common to all of them. It also imposes a unique .ui file (they were already equal before, just duplicated basically) on all mod providers.
58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
#pragma once
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#include <Application.h>
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#include <QWidget>
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#include "modplatform/ModIndex.h"
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#include "tasks/Task.h"
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#include "ui/pages/BasePage.h"
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#include "ui/pages/modplatform/ModModel.h"
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class ModDownloadDialog;
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namespace Ui {
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class ModPage;
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}
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class ModPage : public QWidget, public BasePage {
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Q_OBJECT
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public:
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explicit ModPage(ModDownloadDialog* dialog, BaseInstance* instance);
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virtual ~ModPage();
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inline virtual QString displayName() const override = 0;
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inline virtual QIcon icon() const override = 0;
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inline virtual QString id() const override = 0;
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inline virtual QString helpPage() const override = 0;
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inline virtual QString debugName() const = 0;
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inline virtual QString metaEntryBase() const = 0;
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virtual bool shouldDisplay() const override = 0;
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void openedImpl() override;
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bool eventFilter(QObject* watched, QEvent* event) override;
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BaseInstance* m_instance;
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protected:
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virtual void onModVersionSucceed(ModPage*, QByteArray*, QString) = 0;
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void updateSelectionButton();
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protected slots:
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void triggerSearch();
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void onSelectionChanged(QModelIndex first, QModelIndex second);
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void onVersionSelectionChanged(QString data);
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void onModSelected();
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protected:
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Ui::ModPage* ui = nullptr;
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ModDownloadDialog* dialog = nullptr;
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ModPlatform::ListModel* listModel = nullptr;
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ModPlatform::IndexedPack current;
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int selectedVersion = -1;
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};
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