PrismLauncher/launcher/minecraft/mod/ShaderPack.cpp
Trial97 86b47b3421
Do not display invalid shaders
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-09-25 22:33:36 +03:00

43 lines
1.2 KiB
C++

// SPDX-FileCopyrightText: 2022 Rachel Powers <508861+Ryex@users.noreply.github.com>
//
// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Rachel Powers <508861+Ryex@users.noreply.github.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "ShaderPack.h"
#include <QRegularExpression>
void ShaderPack::setPackFormat(ShaderPackFormat new_format)
{
QMutexLocker locker(&m_data_lock);
m_pack_format = new_format;
}
bool ShaderPack::valid() const
{
return m_pack_format != ShaderPackFormat::INVALID;
}
bool ShaderPack::applyFilter(QRegularExpression filter) const
{
return valid() && Resource::applyFilter(filter);
}