PrismLauncher/launcher/minecraft/MinecraftLoadAndCheck.cpp
Sefa Eyeoglu 1d468ac35a
chore: reformat
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2023-08-02 18:35:35 +02:00

43 lines
1.5 KiB
C++

#include "MinecraftLoadAndCheck.h"
#include "MinecraftInstance.h"
#include "PackProfile.h"
MinecraftLoadAndCheck::MinecraftLoadAndCheck(MinecraftInstance* inst, QObject* parent) : Task(parent), m_inst(inst) {}
void MinecraftLoadAndCheck::executeTask()
{
// add offline metadata load task
auto components = m_inst->getPackProfile();
components->reload(Net::Mode::Offline);
m_task = components->getCurrentTask();
if (!m_task) {
emitSucceeded();
return;
}
connect(m_task.get(), &Task::succeeded, this, &MinecraftLoadAndCheck::subtaskSucceeded);
connect(m_task.get(), &Task::failed, this, &MinecraftLoadAndCheck::subtaskFailed);
connect(m_task.get(), &Task::aborted, this, [this] { subtaskFailed(tr("Aborted")); });
connect(m_task.get(), &Task::progress, this, &MinecraftLoadAndCheck::progress);
connect(m_task.get(), &Task::stepProgress, this, &MinecraftLoadAndCheck::propagateStepProgress);
connect(m_task.get(), &Task::status, this, &MinecraftLoadAndCheck::setStatus);
}
void MinecraftLoadAndCheck::subtaskSucceeded()
{
if (isFinished()) {
qCritical() << "MinecraftUpdate: Subtask" << sender() << "succeeded, but work was already done!";
return;
}
emitSucceeded();
}
void MinecraftLoadAndCheck::subtaskFailed(QString error)
{
if (isFinished()) {
qCritical() << "MinecraftUpdate: Subtask" << sender() << "failed, but work was already done!";
return;
}
emitFailed(error);
}