PrismLauncher/launcher/InstanceCopyPrefs.h
Marcelo Hernandez 5d1aac3c53
added option to not copy screenshots
+ moved select all checkbox to top row, centered.

Signed-off-by: Marcelo Hernandez <marcelohdez.inq@gmail.com>
2022-10-29 22:27:31 -04:00

42 lines
1.2 KiB
C++

//
// Created by marcelohdez on 10/22/22.
//
#pragma once
#include <QStringList>
struct InstanceCopyPrefs {
public:
[[nodiscard]] bool allTrue() const;
[[nodiscard]] QString getSelectedFiltersAsRegex() const;
// Getters
[[nodiscard]] bool isCopySavesEnabled() const;
[[nodiscard]] bool isKeepPlaytimeEnabled() const;
[[nodiscard]] bool isCopyGameOptionsEnabled() const;
[[nodiscard]] bool isCopyResourcePacksEnabled() const;
[[nodiscard]] bool isCopyShaderPacksEnabled() const;
[[nodiscard]] bool isCopyServersEnabled() const;
[[nodiscard]] bool isCopyModsEnabled() const;
[[nodiscard]] bool isCopyScreenshotsEnabled() const;
// Setters
void enableCopySaves(bool b);
void enableKeepPlaytime(bool b);
void enableCopyGameOptions(bool b);
void enableCopyResourcePacks(bool b);
void enableCopyShaderPacks(bool b);
void enableCopyServers(bool b);
void enableCopyMods(bool b);
void enableCopyScreenshots(bool b);
protected: // data
bool copySaves = true;
bool keepPlaytime = true;
bool copyGameOptions = true;
bool copyResourcePacks = true;
bool copyShaderPacks = true;
bool copyServers = true;
bool copyMods = true;
bool copyScreenshots = true;
};