215d7dbb74
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
165 lines
6.2 KiB
C++
165 lines
6.2 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <QFileDialog>
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#include <QFileInfo>
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#include <QPainter>
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#include <FileSystem.h>
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#include <minecraft/services/CapeChange.h>
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#include <minecraft/services/SkinUpload.h>
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#include <tasks/SequentialTask.h>
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#include "CustomMessageBox.h"
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#include "ProgressDialog.h"
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#include "SkinUploadDialog.h"
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#include "ui_SkinUploadDialog.h"
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void SkinUploadDialog::on_buttonBox_rejected()
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{
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close();
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}
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void SkinUploadDialog::on_buttonBox_accepted()
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{
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QString fileName;
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QString input = ui->skinPathTextBox->text();
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ProgressDialog prog(this);
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SequentialTask skinUpload;
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if (!input.isEmpty()) {
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QRegularExpression urlPrefixMatcher(QRegularExpression::anchoredPattern("^([a-z]+)://.+$"));
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bool isLocalFile = false;
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// it has an URL prefix -> it is an URL
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if (urlPrefixMatcher.match(input).hasMatch()) {
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QUrl fileURL = input;
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if (fileURL.isValid()) {
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// local?
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if (fileURL.isLocalFile()) {
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isLocalFile = true;
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fileName = fileURL.toLocalFile();
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} else {
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CustomMessageBox::selectable(this, tr("Skin Upload"), tr("Using remote URLs for setting skins is not implemented yet."),
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QMessageBox::Warning)
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->exec();
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close();
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return;
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}
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} else {
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CustomMessageBox::selectable(this, tr("Skin Upload"), tr("You cannot use an invalid URL for uploading skins."),
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QMessageBox::Warning)
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->exec();
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close();
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return;
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}
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} else {
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// just assume it's a path then
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isLocalFile = true;
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fileName = ui->skinPathTextBox->text();
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}
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if (isLocalFile && !QFile::exists(fileName)) {
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CustomMessageBox::selectable(this, tr("Skin Upload"), tr("Skin file does not exist!"), QMessageBox::Warning)->exec();
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close();
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return;
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}
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SkinUpload::Model model = SkinUpload::STEVE;
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if (ui->steveBtn->isChecked()) {
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model = SkinUpload::STEVE;
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} else if (ui->alexBtn->isChecked()) {
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model = SkinUpload::ALEX;
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}
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skinUpload.addTask(shared_qobject_ptr<SkinUpload>(new SkinUpload(this, m_acct->accessToken(), FS::read(fileName), model)));
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}
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auto selectedCape = ui->capeCombo->currentData().toString();
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if (selectedCape != m_acct->accountData()->minecraftProfile.currentCape) {
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skinUpload.addTask(shared_qobject_ptr<CapeChange>(new CapeChange(this, m_acct->accessToken(), selectedCape)));
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}
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if (prog.execWithTask(&skinUpload) != QDialog::Accepted) {
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CustomMessageBox::selectable(this, tr("Skin Upload"), tr("Failed to upload skin!"), QMessageBox::Warning)->exec();
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close();
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return;
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}
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CustomMessageBox::selectable(this, tr("Skin Upload"), tr("Success"), QMessageBox::Information)->exec();
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close();
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}
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void SkinUploadDialog::on_skinBrowseBtn_clicked()
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{
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auto filter = QMimeDatabase().mimeTypeForName("image/png").filterString();
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QString raw_path = QFileDialog::getOpenFileName(this, tr("Select Skin Texture"), QString(), filter);
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if (raw_path.isEmpty() || !QFileInfo::exists(raw_path)) {
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return;
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}
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QString cooked_path = FS::NormalizePath(raw_path);
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ui->skinPathTextBox->setText(cooked_path);
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}
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SkinUploadDialog::SkinUploadDialog(MinecraftAccountPtr acct, QWidget* parent) : QDialog(parent), m_acct(acct), ui(new Ui::SkinUploadDialog)
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{
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ui->setupUi(this);
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// FIXME: add a model for this, download/refresh the capes on demand
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auto& accountData = *acct->accountData();
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int index = 0;
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ui->capeCombo->addItem(tr("No Cape"), QVariant());
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auto currentCape = accountData.minecraftProfile.currentCape;
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if (currentCape.isEmpty()) {
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ui->capeCombo->setCurrentIndex(index);
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}
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for (auto& cape : accountData.minecraftProfile.capes) {
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index++;
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if (cape.data.size()) {
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QPixmap capeImage;
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if (capeImage.loadFromData(cape.data, "PNG")) {
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QPixmap preview = QPixmap(10, 16);
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QPainter painter(&preview);
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painter.drawPixmap(0, 0, capeImage.copy(1, 1, 10, 16));
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ui->capeCombo->addItem(capeImage, cape.alias, cape.id);
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if (currentCape == cape.id) {
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ui->capeCombo->setCurrentIndex(index);
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}
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continue;
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}
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}
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ui->capeCombo->addItem(cape.alias, cape.id);
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if (currentCape == cape.id) {
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ui->capeCombo->setCurrentIndex(index);
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}
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}
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}
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