PrismLauncher/launcher/minecraft/auth/MinecraftAccount.cpp
Trial97 7c636d4608
Removed mojang
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-09-25 17:44:04 +03:00

323 lines
11 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Authors: Orochimarufan <orochimarufan.x3@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "MinecraftAccount.h"
#include <QColor>
#include <QCryptographicHash>
#include <QJsonArray>
#include <QJsonDocument>
#include <QJsonObject>
#include <QRegularExpression>
#include <QStringList>
#include <QUuid>
#include <QDebug>
#include <QPainter>
#include "flows/MSA.h"
#include "flows/Offline.h"
MinecraftAccount::MinecraftAccount(QObject* parent) : QObject(parent)
{
data.internalId = QUuid::createUuid().toString().remove(QRegularExpression("[{}-]"));
}
MinecraftAccountPtr MinecraftAccount::loadFromJsonV3(const QJsonObject& json)
{
MinecraftAccountPtr account(new MinecraftAccount());
if (account->data.resumeStateFromV3(json)) {
return account;
}
return nullptr;
}
MinecraftAccountPtr MinecraftAccount::createBlankMSA()
{
MinecraftAccountPtr account(new MinecraftAccount());
account->data.type = AccountType::MSA;
return account;
}
MinecraftAccountPtr MinecraftAccount::createOffline(const QString& username)
{
auto account = makeShared<MinecraftAccount>();
account->data.type = AccountType::Offline;
account->data.yggdrasilToken.token = "0";
account->data.yggdrasilToken.validity = Katabasis::Validity::Certain;
account->data.yggdrasilToken.issueInstant = QDateTime::currentDateTimeUtc();
account->data.yggdrasilToken.extra["userName"] = username;
account->data.yggdrasilToken.extra["clientToken"] = QUuid::createUuid().toString().remove(QRegularExpression("[{}-]"));
account->data.minecraftEntitlement.ownsMinecraft = true;
account->data.minecraftEntitlement.canPlayMinecraft = true;
account->data.minecraftProfile.id = uuidFromUsername(username).toString().remove(QRegularExpression("[{}-]"));
account->data.minecraftProfile.name = username;
account->data.minecraftProfile.validity = Katabasis::Validity::Certain;
return account;
}
QJsonObject MinecraftAccount::saveToJson() const
{
return data.saveState();
}
AccountState MinecraftAccount::accountState() const
{
return data.accountState;
}
QPixmap MinecraftAccount::getFace() const
{
QPixmap skinTexture;
if (!skinTexture.loadFromData(data.minecraftProfile.skin.data, "PNG")) {
return QPixmap();
}
QPixmap skin = QPixmap(8, 8);
#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0)
skin.fill(QColorConstants::Transparent);
#else
skin.fill(QColor(0, 0, 0, 0));
#endif
QPainter painter(&skin);
painter.drawPixmap(0, 0, skinTexture.copy(8, 8, 8, 8));
painter.drawPixmap(0, 0, skinTexture.copy(40, 8, 8, 8));
return skin.scaled(64, 64, Qt::KeepAspectRatio);
}
shared_qobject_ptr<AccountTask> MinecraftAccount::loginMSA()
{
Q_ASSERT(m_currentTask.get() == nullptr);
m_currentTask.reset(new MSAInteractive(&data));
connect(m_currentTask.get(), &Task::succeeded, this, &MinecraftAccount::authSucceeded);
connect(m_currentTask.get(), &Task::failed, this, &MinecraftAccount::authFailed);
connect(m_currentTask.get(), &Task::aborted, this, [this] { authFailed(tr("Aborted")); });
emit activityChanged(true);
return m_currentTask;
}
shared_qobject_ptr<AccountTask> MinecraftAccount::loginOffline()
{
Q_ASSERT(m_currentTask.get() == nullptr);
m_currentTask.reset(new OfflineLogin(&data));
connect(m_currentTask.get(), &Task::succeeded, this, &MinecraftAccount::authSucceeded);
connect(m_currentTask.get(), &Task::failed, this, &MinecraftAccount::authFailed);
connect(m_currentTask.get(), &Task::aborted, this, [this] { authFailed(tr("Aborted")); });
emit activityChanged(true);
return m_currentTask;
}
shared_qobject_ptr<AccountTask> MinecraftAccount::refresh()
{
if (m_currentTask) {
return m_currentTask;
}
if (data.type == AccountType::MSA) {
m_currentTask.reset(new MSASilent(&data));
} else {
m_currentTask.reset(new OfflineRefresh(&data));
}
connect(m_currentTask.get(), &Task::succeeded, this, &MinecraftAccount::authSucceeded);
connect(m_currentTask.get(), &Task::failed, this, &MinecraftAccount::authFailed);
connect(m_currentTask.get(), &Task::aborted, this, [this] { authFailed(tr("Aborted")); });
emit activityChanged(true);
return m_currentTask;
}
shared_qobject_ptr<AccountTask> MinecraftAccount::currentTask()
{
return m_currentTask;
}
void MinecraftAccount::authSucceeded()
{
m_currentTask.reset();
emit changed();
emit activityChanged(false);
}
void MinecraftAccount::authFailed(QString reason)
{
switch (m_currentTask->taskState()) {
case AccountTaskState::STATE_OFFLINE:
case AccountTaskState::STATE_DISABLED: {
// NOTE: user will need to fix this themselves.
}
case AccountTaskState::STATE_FAILED_SOFT: {
// NOTE: this doesn't do much. There was an error of some sort.
} break;
case AccountTaskState::STATE_FAILED_HARD: {
if (isMSA()) {
data.msaToken.token = QString();
data.msaToken.refresh_token = QString();
data.msaToken.validity = Katabasis::Validity::None;
data.validity_ = Katabasis::Validity::None;
} else {
data.yggdrasilToken.token = QString();
data.yggdrasilToken.validity = Katabasis::Validity::None;
data.validity_ = Katabasis::Validity::None;
}
emit changed();
} break;
case AccountTaskState::STATE_FAILED_GONE: {
data.validity_ = Katabasis::Validity::None;
emit changed();
} break;
case AccountTaskState::STATE_CREATED:
case AccountTaskState::STATE_WORKING:
case AccountTaskState::STATE_SUCCEEDED: {
// Not reachable here, as they are not failures.
}
}
m_currentTask.reset();
emit activityChanged(false);
}
bool MinecraftAccount::isActive() const
{
return !m_currentTask.isNull();
}
bool MinecraftAccount::shouldRefresh() const
{
/*
* Never refresh accounts that are being used by the game, it breaks the game session.
* Always refresh accounts that have not been refreshed yet during this session.
* Don't refresh broken accounts.
* Refresh accounts that would expire in the next 12 hours (fresh token validity is 24 hours).
*/
if (isInUse()) {
return false;
}
switch (data.validity_) {
case Katabasis::Validity::Certain: {
break;
}
case Katabasis::Validity::None: {
return false;
}
case Katabasis::Validity::Assumed: {
return true;
}
}
auto now = QDateTime::currentDateTimeUtc();
auto issuedTimestamp = data.yggdrasilToken.issueInstant;
auto expiresTimestamp = data.yggdrasilToken.notAfter;
if (!expiresTimestamp.isValid()) {
expiresTimestamp = issuedTimestamp.addSecs(24 * 3600);
}
if (now.secsTo(expiresTimestamp) < (12 * 3600)) {
return true;
}
return false;
}
void MinecraftAccount::fillSession(AuthSessionPtr session)
{
if (ownsMinecraft() && !hasProfile()) {
session->status = AuthSession::RequiresProfileSetup;
} else {
if (session->wants_online) {
session->status = AuthSession::PlayableOnline;
} else {
session->status = AuthSession::PlayableOffline;
}
}
// volatile auth token
session->access_token = data.accessToken();
// profile name
session->player_name = data.profileName();
// profile ID
session->uuid = data.profileId();
// 'legacy' or 'mojang', depending on account type
session->user_type = typeString();
if (!session->access_token.isEmpty()) {
session->session = "token:" + data.accessToken() + ":" + data.profileId();
} else {
session->session = "-";
}
}
void MinecraftAccount::decrementUses()
{
Usable::decrementUses();
if (!isInUse()) {
emit changed();
// FIXME: we now need a better way to identify accounts...
qWarning() << "Profile" << data.profileId() << "is no longer in use.";
}
}
void MinecraftAccount::incrementUses()
{
bool wasInUse = isInUse();
Usable::incrementUses();
if (!wasInUse) {
emit changed();
// FIXME: we now need a better way to identify accounts...
qWarning() << "Profile" << data.profileId() << "is now in use.";
}
}
QUuid MinecraftAccount::uuidFromUsername(QString username)
{
auto input = QString("OfflinePlayer:%1").arg(username).toUtf8();
// basically a reimplementation of Java's UUID#nameUUIDFromBytes
QByteArray digest = QCryptographicHash::hash(input, QCryptographicHash::Md5);
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
auto bOr = [](QByteArray& array, int index, char value) { array[index] = array.at(index) | value; };
auto bAnd = [](QByteArray& array, int index, char value) { array[index] = array.at(index) & value; };
#else
auto bOr = [](QByteArray& array, qsizetype index, char value) { array[index] |= value; };
auto bAnd = [](QByteArray& array, qsizetype index, char value) { array[index] &= value; };
#endif
bAnd(digest, 6, (char)0x0f); // clear version
bOr(digest, 6, (char)0x30); // set to version 3
bAnd(digest, 8, (char)0x3f); // clear variant
bOr(digest, 8, (char)0x80); // set to IETF variant
return QUuid::fromRfc4122(digest);
}